$28 – $40

Digital LA - Virtual Humans: Modeling v. Volumetric

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Phase Two

5877 Obama Boulevard

Los Angeles, CA 90016

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No Refunds

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After our big Virtual Humans event last month, we drill down into techniques in creating Digital Humans: Modeling vs Volumetric, at our panel with industry experts. We will discuss pros and cons in modeling and rigging humans via software vs. volumetric capture and mocap, and blended methods. Plus we are inviting our friends at AMC - SIGGRAPH.

SPEAKERS

- Aruna Inversin, Digital Domain, Creative Director & VFX Supervisor / Real-time / Experiential / Live / VR / AR. Aruna is on-set VFX Supervisor for short-form projects such as commercials (2D and stereo 360), live event and stage broadcasts, and location based experiences. He publicly evangelizes creative and technical solutions with respect to VR, AR and real-time production.

- Andy Cochrane, The 100%, Emmy nominated interactive experience using volumetric capture

- Christine Heller, Metstage, Founder of stage that does quick volumetric capture

- Alexx Henry, BlueVishnu, CEO. Alexx is an award-winning director, 3D avatar evangelist, and designer of the xxArray™ 3D capture system. Recognized by The Huffington Post as “fearless in his vision,” Henry has been working with technology to capture everyday people in 3D, and to build a world where people are using personalized 3D avatars to make their lives better. His awards include: Cannes Cyber Gold Lion, Horizon Interactive Best in Class three years running, and a Unity 3D Best in Class for the interactive 3D digital magazine, Art and Skin.

- Veronica Flint, Quixotical. Veronica got her start in the immersive field working with Nonny de la Peña as a VR Technical Director for motion capture on projects for Emblematic Group. She has been working in the XR industry for several years in interactive games, virtual and augmented reality projects. Some have have been showcased at a variety of top festivals including Sundance and Tribeca. She recently showcased her immersive reality experience project "The Chimerical Era” at Infinity Film Festival, which won the award from the XR Alliance competition. She also worked on projects from AMD, Oculus, Google, and IMAX

- Ewan Johnson, Arcturus, Chief Product & Creative Officer. Arcturus is a technology studio that developed HoloSuite, the only capture-agnostic post production platform for volumetric video, and related production services. Recent work includes Hulu’s “Light as a Feather” VidCon activation on Magic Leap and Madonna’s volumetric holograms at the 2019 Billboard Music Awards, the first ever live broadcast of a volumetric performance. Earlier work includes adapting the Way of Kings novel to a VR experience and numerous live action and CG virtual reality experiences including projects for Google, the Denver Broncos, and NBC Universal and Bjork. Before founding Arcturus, Ewan worked in the animation industry from 1994 to 2015 with industry giants Pixar and Dreamworks, contributing to digital staging and cinematography on multiple award winning and iconic movies including Toy Story, Monsters, Inc., and Madagascar.

- Ian Forester, VR Playhouse, CEO and Co-Founder. VR Playhouse isan xR creative studio and production company based in Los Angeles. VR Playhouse uses emerging technology and custom pipelines to deliver the next generation of immersive content for entertainment, gaming, and enterprise. They have earned top honors at SXSW, Sundance, and Cannes, and a client list including 9 of Fortune’s top 100 companies.

- Audri Phillips, Artist, has worked for a number of studios in a variety of roles, ranging from art direction to color, lighting, and effects. Some of the studios are Robert Abeles, Electronic Arts, Sony Pictures, Digital Domain, and Prologue Films. DreamWorks Animation has been her home for the past two years. Never one to give up on dreams, Audri continues to produce and show her personal work, which ranges from painting to digital video and wall projections.

- Kevin Winston, Digital LA, CEO

AGENDA
- 7-7:30p Checkin and Networking with light appetizers provided by ACM SIGGRAPH
- 7:30p -8:30p Panel
- 8:30 - 9p After Networking

SPONSOR via a sponsor table to demo your product before and after the event. Select the sponsor table option. You'll get a sponsor table.

PARKING: Complimentary parking in the Phase Two lot after 6p.


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Date and Time

Location

Phase Two

5877 Obama Boulevard

Los Angeles, CA 90016

View Map

Refund Policy

No Refunds

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