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Design Game @TypeLab with Petr van Blokland


Thursday, June 11, 2015 from 1:00 PM to 4:30 PM (EDT)

Design Game @TypeLab with Petr van Blokland

Ticket Information

Type Remaining End Quantity
RSVP 15 Tickets Ended Free  

Event Details

Are you coming the Typographics Conference? Your pass will give you access to the TypeLab at 31 Third Avenue from June 11 to June 15 where lots of nerdery will be taking place. First up will be Petr van Blokland's Design Game, for which we need RSVPs and for you to really show up, so don't sign up if you can't be sure to come. There needs to be a minimum of participants for this to work. This is not open to the general public.

The Design Game is a simulation game of the design practice. In four rounds design studios compete with each other, solving design projects for different customers. It is a challenge to ask the right question, work within tight deadlines and create something that the customer needs. It is a game about word definition and developing strategies. 

Petr van Blokland

Born in Gouda, The Netherlands, in 1956, Petr van Blokland graduated Cum Laude from the graphic arts program at the Royal Academy of Fine Arts in the Hague. He has been a freelance designer since 1980. He specializes in systematic design – typically building directories, forms systems, corporate identity programs, etc. He has taught graphic design, typography, and type design for many years at the Royal Academy of Fine Arts in The Hague and at the Academy of Fine Arts, Arnhem. His first typeface is Proforma, a large series commissioned by Purup, Danish manufacturer of forms preparation systems, now released for general use by Font Bureau. His work brought him ATypI’s coveted Charles Peignot Prize in 1988. His statements on typeface design are well-known: On Quality “The same bottomline that applies to typography also applies to typefaces: when no one notices, the aim has been accomplished.” On Experience “To be accomplished in all aspects of the design process is the fundamental demand on the designer. Experience and talent counts, not the availability of equipment.” On Digitization “By carrying out the digitization as an integral part of the design process, maximum control is exercised over the eventual reproducing of the typeface, thereby avoiding any errors of interpretation.” On New Typefaces “Why design a new typeface? After all, there are so many. There is a misconception that typefaces are not designed. They are simply here. Yet new typefaces are designed and this need is increasingly present in view of the current technological advances.”

Have questions about Design Game @TypeLab with Petr van Blokland? Contact Type@Cooper

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