Critical Playshop - Ubiquitous Sensing
Saturday, April 12, 2014 at 1:00 PM - Sunday, April 13, 2014 at 5:00 PM (PDT)
Critical Playshop - Ubiquitous Sensing is the first of a series of Critical Playshops. This event will involve building a project that reacts to ideas about surveillance by modern and future technology. We will provide some of the materials to work with, so come prepared to have fun and get your hands dirty with your crazy ideas!
We have three types of participants for this event (please select only one ticket per person). The first two types of participants are identical regarding what you can do for the event. We just want to have a good idea of the skills of the participants involved:
- Arduino Wrangler, Screwdriver Expert, or Critical Artist- Participants who are familiar (even just a little bit) with building their own Arduino or similar projects, with building and prototyping projects they've designed, or with general technology hacking activities
- Arts and Crafts tinkerer - Participants who are willing to give it a shot, even if they don't think they have quite the level of skill...yet.
- Technology and Maker consultant volunteer - If you would like to volunteer to assist with technology and maker related consultations during this event, please contact the organizer for more details!
The event takes place on the 12th and 13th of April, from 1pm to 5pm each day. Participants do not have to show up both days, but are encouraged to do so.
Please see the Bloominglabs wiki page for more details!
When & Where
Bloominglabs, The Cultural Research in Technology group at IU, and Intel's ISTC Social-Computing
This is a joint project put on by Bloominglabs, the Cultural Research In Technology (CRIT) research group at Indiana University Bloomington's School of Informatics and Computing, and Intel's ISTC-Social Computing program
For any questions, please contact Austin Toombs at "altoombs [at] indiana [dot] edu"