Creative Arts & Technology Conference
Saturday, April 2, 2016 from 12:00 PM to 8:00 PM (EDT)
San Francisco, California
London, United Kingdom
A free one-day conference for creatives working along the intersections of design, art, and technology. Talks touch on a wide range of topics, including game design aesthetics, nonlinear narrative, the moving image, hip hop, breakdancing, cats on the internet, and more - and how they're all interrelated.
The conference features talks on interdisciplinary practice, one-on-one portfolio review sessions (spots are limited), and opportunities to socialize.
12:00pm: Portfolio Reviews / Coffee & Refreshments / Short Order w/ Gigantic Mechanic
2:00pm: Conference Talks & Panels
3:30pm: Intermission with Gigantic Mechanic
4:00pm: Conference Talks & Panels
6:00pm: Dinner & Closing Reception with Gigantic Mechanic
A single-track conference featuring conversations on the interdisciplinary nature of creative work.
- Flash Rosenberg: Awareness Engineer, Attention Span for Hire, Live-Drawing
- Omar Shakir: Narrative Director at Avalanche Studios
- Shawn Alexander Allen: Independent Game Developer (Treachery in Beatdown City)
- Rossana Villaflor: B-girl & Cofounder at Community for Urban Dance & Art
- Jason Eppink: Curator of Digital Media at the Museum of the Moving Image
- Mitu Khandaker-Kokoris: Independent Game Developer (The Tiniest Shark)
More info to be announced soon!
Whether independent or industry, your portfolio is the most important representation of yourself. Portfolio Reviews are a chance for students and emerging professionals to get constructive feedback, build professional relationships, and network with fellow creatives.
Apply to be a participant here - http://bit.ly/catportfolio
Slots are very limited. Early application is recommended.
Participants receive up to 4 one-on-one portfolio review sessions. Each session may be up to 15 minutes.
Consult with a diverse pool of reviewers. Fields represented include game design & development, animation, music, sound design, and more. Some of our Portfolio Reviewers include:
- Katie Better, motion capture animator at Rockstar Games
- David Or, senior game developer at Arkadium
- Alyssa Menes, independent composer & sound designer
- Lawrence Mascia, founder & lead designer at Goodnight Games
- Will Varner, illustration director at BuzzFeed
- Jessie Contour, freelance artist & 3D animator
- Winnie Song, independent game developer
- Peter Zummo, musician, composer, & producer
Gigantic Mechanic is bringing fun, engaging experiences to the Creative Arts & Technology Conference through real-world, physical & social play.
- Art Boy Sin: Grab letters. Grab tape. Make street poetry.
- Scattershot: Two buttons. A hundred friends. Total chaos.
- Short Order: One of the craziest kitchens in town.
- TetraGrams: Collaborative tetris... and tangrams ... at the same time.
This is a safe and inclusive space where we respect people of all backgrounds. Please help us all be mindful of our speech and behavior. Harassment of any form is not tolerated, and in certain cases violators may be asked to leave the premises. If there's an issue, please let the event organizers know.
GETTING TO BLOOMFIELD COLLEGE
Westminster Hall & Van Fossan Theatre
63 Fremont St. (Fremont St. & Austin Pl.)
Train: Take the Montclair-Boonton Line to Bloomfield Station (~30 minute trip from NY Penn Station). Schedule here - https://www.njtransit.com/pdf/rail/R0030.pdf
Car: Bloomfield College is near exit 148 on the Garden State Parkway. Street parking is free on weekends. Free parking is also available in the main campus lot, located at 225 Liberty Street.
Bus: The NJ Transit 11, 27, 28, 29, 72, and GO28 lines all stop in Bloomfield.
When & Where
Bloomfield College - Creative Arts & Technology Division
Work on the cutting edge of innovation. The Creative Arts & Technology division has majors and programs that will elevate you to next big thing in games, music or design.