CODAME 3D PRINTING
Wednesday, May 1, 2013 from 6:00 PM to 9:00 PM (PDT)
San Francisco, CA
CODAME exploring the dimensions of 3D Printing
What used to be exclusive to sophisticated research labs is now accessible to everyone. Get inspired by artists and 3D prototyping enthusiasts sharing their vision and experience. See creative energy in action, fueling good design and rapid prototyping techniques.
Start by gaining insight into current state and future potential of the 3D printing Industry. Find out how complex human needs can be connected with design and technology. Continue by exploring delicate results of cooperation between science, artistic practice, and 3D printing virtuosity. Explore how 3D printing cloud engine services allow anyone to benefit from available technologies. Learn about clever software that enables more than one person to be a part of the product creation process, and how product plans are being shared safely and freely across the web. Investigate the concept of 4D rapid prototyping and how it can change the world we live in.
Get creative, and bring your own work to the event! See a 3D printer in action and get your questions about how it works and how to build your own answered. Interested to get involved or have a cool project to share? Contact us.
Featured Speakers & Artists
The art and business in 3D printing
Scott Summit, Director of Technology, Bespoke Products at 3D Systems Corporation.
Art, Biology and 3D printing
Natacha Merrit, Photographer, artist and biologist.
3D Printing is the Future of Manufacturing
Clement Moreau, Sculpteo CEO and Co-Founder. Passionate Engineer.
Social 3D Printing in Minecraft
Michael Amundsen, Graduating BFA student.
Art and 3D Printing
Kristen Turner, Ponoko CMO, Industry Insider
Stefano Corazza, Mixamo CEO & Co-founder and CODAME team member.
Here are some examples:
More information about 3D printing:
Achieved using an additive process, where successive layers of material are laid down in different shapes.3D printing is considered distinct from traditional machining techniques, which mostly rely on the removal of material by methods such as cutting or drilling (subtractive processes).
A materials printer usually performs 3D printing processes using digital technology. Since the start of the twenty-first century there has been a large growth in the sales of these machines, and their price has dropped substantially.
The technology is used in jewelry, footwear, industrial design, architecture, engineering and construction (AEC), automotive, aerospace, dental and medical industries, education, geographic information systems, civil engineering, and many other fields.
Interested in 3D Printing?
Make sure to check out this event from our Swissnex friends:
When & Where
Welcome to a world where Art and Technology collide.
CODAME runs not-for-profit events to inspire through experience, pushing the boundaries of hardware, software, and physical/digital mediums with an emphasis on artistic expression and creativity. We pledge to:
+ Play together with artists, coders, designers, game developers, creators, performers and musicians.
+ Celebrate to incubate and support artists to build magic inspiring experiences combined with technology.
+ Inspire individuals, entrepreneurs, innovators, start-ups and companies by injecting creativity.
/// ANY PIXEL+BIT COUNTS
CODAME events are made possible thanks to volunteers, event donation tickets and sponsors. We welcome the opportunity for you to join us in a collaborative relationship with support, either financial or in-kind, to continue raising the bar of what’s possible at the nexus of ART+TECH. If interested supporting the CODAME initiative, consider adopting an artist, support or contact us.
/// A BIT OF HISTORY
Bruno Fonzi inspired by the amazing people he met at Interactive Conferences around the world, decided to celebrate his passion of Art and Technology back home in San Francisco. CODAME was born in 2010 on a rooftop in downtown San Francisco together with Coder/Musician/Artist Jordan Gray aka Starpause.
/// WE ARE GROWING
After 4 years and more than 40 events, 2014 marks CODAME’s most ambitious year to date. Expanding beyond its stronghold in San Francisco, the community is growing to a national level to encompass gaming, design, big data visualization, hackers, music, large-scale installations, fashion and 3D printing as well as internationally-recognized fine artists. CODAME is accelerating the way we interpret and express our rapidly changing world.
Our goals are ambitious and our audience growing. With the support of like-minded partners we plan to triple our numbers and bring the San Francisco innovative, independent, and creative spirit of CODAME around the world.
/// THE ART+TECH TEAM
A bunch of peeps with a thing for Art and Technology
Commodore (in-Chief) @BrunoFonzi
Amiga (Music Maestro) @Starpause
Acorn Atom (Master Console) @Photonburst
Atari (Artist Canvas) @Mexist
DPS 4 (Art Scientist) @Stefano001
Spectrum (Ultimate Disco) @Irene86g
Cray1 (TechArt Ninja) @KKoechley
Strela (Social Cyberfly) @OliaPospelova
Ultimatrix (Social Engineer) @FelipeBrahm
Lumio (Wiz Art) @HRegev
CRAM (Fundraising Liaison) Karen Hsu
Storm Curve (Fashion Dict8tor) @NancyGarciatv
56k (Art Procurator) @DrawDrew
Captiva (Media Magnet) Julie Goldsmith
Pixar(Video Mugler) @AniMusicSF
Kaypro (Clickety Splash) @Tarwin
JUNO-60 (Markup Master) @Gridwalk
Bitsy (Art Cluster) @KiriRong
SuperNOVA (Text Editor) @BernieSamson
Axon (Data Hacktivist) @Vagabondjack
Exit(0) (Polyglot) @jessefulton
Müse (Media Guerrilla): @_mckido
… and more than 100 amazing artists and volunteers…