Students will expand their knowledge on sound design, and will be able to implement their sounds into Unity.
We all know the importance of audio in games. With great sound effects, a game's world can really come alive. But with poor sound effects, the entire presentation can fall flat. Knowing that, it can still be difficult to find the right sound effects for your game. For an indie developer, the options are using stock sounds from a library, or hiring a sound designer. But with the first option, we run into a risk of having sounds that don't exactly fit your game. The second option is ideal, but can be very costly, especially for developers creating their first games. In this class, composer and sound designer Alyssa Menes will teach students some essential techniques for creating their own sound effects.
Continuing from Sound Design Basics, students will learn more about recording at home, complete with an in-class presentation on how to properly set up a microphone. Students will also further develop their knowledge of equalization techniques. Lastly, they will learn how to implement their sounds into Unity. Alyssa will also explain how you can best work with a sound designer using the knowledge obtained from this class.
About the Instructor
Alyssa Menes is an NJ/NYC-based composer and sound designer for video games. Recently, she created the audio for "Pixel Prison Blues", a local multiplayer game supporting up to 30 players, working alongside the creators of Killer Queen, WB Games, and ESI Design. The game was a tremendous hit at Indiecade's "Night Games", and will be coming to select Buffalo Wild Wings locations around the country. Other credits include the ending theme to "Blackwell Epiphany", sound design for Glass Knuckles's cyberpunk shoot-em-up "Defragmented", sound design for Saturnine Games' action-platformer "Antipole DX", and the OST for "Astoria: Fate's Kiss".
In addition to creating audio for games, Alyssa has also spoken about game audio at numerous conventions and conferences, such as MAGFest, PAX East, PAX Prime, and the East Coast Games Conference. She also blogs about game audio and how new composers can break into the games industry at acmenesmusic.com. In her home state of New Jersey, she is the music director and conductor of the Montclair Gamer Symphony Orchestra, a community-based ensemble and the first orchestra in New Jersey to draw its repertoire exclusively from video games. Most recently, she released a 4-track EP of remixes from the Kid Icarus series called "Meet The Light", which is currently the top selling video game remix album at Bandcamp. The album can be downloaded at acmenes.bandcamp.com.