$25 – $40

Class: Intro to Substance Designer

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Microsoft

11 Times Square

New York, NY 10019

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Description

Class Description

With its ability to produce tweakable in-context substances and complete textures sets, Substance Designer is quickly becoming the standard in PBR material authoring. This class will introduce Playcrafters to the basics of Substance Designer as we create a procedural metal substance and matching static texture set for use in a Unity project.



Featured Topics

  • What are Substance files?

  • Procedural material creation workflow

  • UI overview

  • Creating a new base material

  • Material Blending

  • Creating and exposing basic functions

  • Generating texture maps

  • Exporting to a Unity project



About the Instructor

Olga Polukhina has been a fine artist and art instructor for over 20 years. Originally trained as a sculptor, she received a second BFA in video game art in 2013. She is currently Art Director for z0ne a soon to be released VR shooter from Pixelrouter, NYC. You can see some of her work here.

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Date and Time

Location

Microsoft

11 Times Square

New York, NY 10019

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