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CHIRA 2018 Doctoral Consortium (ins) S

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Escuela Técnica Superior de Ingeniería Informática

Universidad de Sevilla

Avenida Reina Mercedes s/n

41012 Sevilla

Spain

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CHIRA 2018 Doctoral Consortium


The Doctoral Consortium will take place in conjunction with the International Conference on Computer-Human Interaction Research and Applications, CHIRA, to be held September 19 – 21 in Seville, Spain. The CHIRA 2018 doctoral consortium will provide an opportunity for graduate students to explore their research interests in an interdisciplinary workshop, under the guidance of a panel of distinguished experts in the field.


The Doctoral Consortium on Computer-Human Interaction Research and Applications is intended to bring together Ph.D. students within the computer-human interaction field to discuss their research in an international forum. More precisely, the Doctoral Consortium will provide students with an opportunity to:

• Present their own ongoing PhD research work in a relaxed and supportive environment;
• Receive feedback and suggestions from peers and experienced faculty members;
• Gain an overview of the breadth and depth of computer-human interaction research and applications;
• Obtain insight into directions for computer-human interaction research taken by other doctoral candidates;
• Discuss concerns about research, supervision, the job market, and other issues;
• Network with peers and future colleagues

Thus, the symposium will help shape ongoing and future research projects aimed at human-technology engineering, will promote scholarship and networking among new researchers in this interdisciplinary area, and will expose these promising young researchers to the larger global community.

ADVISORY BOARD

The Doctoral Consortium advisory board will comment each presentation and at the end of the consortium there will be a general discussion, including a reflection about current and future research topics in the area.

DOCTORAL CONSORTIUM REQUIREMENTS AND RULES

The Doctoral Consortium is based on the following requirements and rules:

  • It is open only to Doctoral Students who have started their research;
  • Each student with an accepted paper at the Doctoral Consortium must register and attend CHIRA: a special student fee applies;
  • Each paper must be presented by the student
  • Submissions will be judged mainly on relevance, originality, technical quality and clarity;
  • Paper length: up to 12 pages;
  • Papers must be written in MS-Word or Latex including the following information:
    • research problem;
    • outline of objectives;
    • state of the art;
    • methodology and
    • expected outcome;
    • stage of the research.

Registered papers will be included in the CD-ROM that includes the proceedings of the conference and the papers presented at the venue will also be included in the SCITEPRESS Digital Library. However, they will not be included in the book of proceedings as archival publications therefore they will remain free of copyright.


SCOPE


The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of interaction design & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human Factors, Entertainment, Cognition, Perception, User-Friendly Software and Systems, Pervasive Technologies and Interactive Devices.

Papers describing original work on advanced methods, prototypes, systems, tools and techniques as well as general survey papers indicating future directions are encouraged. Accepted papers will be presented at the conference by one of the authors and published in the Proceedings of CHIRA, which will be placed on at least one Digital Library and sent for indexation by the major international indexes.


CONFERENCE AREAS

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. HUMAN FACTORS AND INFORMATION SYSTEMS
2. PERVASIVE TECHNOLOGIES AND APPLICATIONS
3. INTERACTIVE DEVICES
4. INTERACTION DESIGN
5. ADAPTIVE AND INTELLIGENT SYSTEMS


AREA 1: HUMAN FACTORS AND INFORMATION SYSTEMS


  • Social Networks
  • Security and Privacy
  • Ergonomics
  • User Behaviour Analysis
  • Modelling Human Factors
  • Customer and Usage Analytics
  • Computing with Social Trust
  • Semiotics
  • Decision Making
  • Collaborative Systems
  • Personalized User Experiences in e-Commerce
  • Healthcare Applications
  • Game User Experience Evaluation
  • Entertainment

AREA 2: PERVASIVE TECHNOLOGIES AND APPLICATIONS


  • Ubiquitous Computing
  • Social Media Analytics
  • Health, Wellness and Ageing
  • Modelling Interactive Devices
  • Social Computing
  • Application of AI in IS
  • New Visualization-techniques
  • Augmentative Communication
  • Speech Recognition Technologies
  • TV and Online Video
  • Pervasive Health
  • Pervasive Advertising
  • Distributed User Interfaces
  • Software Frameworks
  • System Performance

AREA 3: INTERACTIVE DEVICES


  • Haptic and Tangible Devices
  • Conversational Speech Interfaces
  • 3D Interaction
  • Virtual and Augmented Reality
  • Interactive Surfaces
  • Wearable Sensors
  • Sensor Networks
  • Smart Homes
  • Mobile Devices and Services
  • Human-Robot Interaction
  • Brain-computer Interfaces
  • Gesture-Based Interaction

AREA 4: INTERACTION DESIGN


  • User Experience Design
  • Web Design and Accessibility
  • Accessible and Adaptive Interaction
  • Design and Evaluation
  • Interaction Design Modelling
  • Agile Enterprise Models and Interaction
  • Collaboration and Interaction Design
  • Service Science and Interaction Design
  • Mobile Computer-Human Interaction
  • User-Centered Interaction Design Patterns
  • Situated Interaction
  • Cognitive Interaction
  • Computational Systems for Enhancing Creativity
  • Design and Creativity Support Software
  • Affective Computing
  • Multimedia and Multimodal Interaction

AREA 5: ADAPTIVE AND INTELLIGENT SYSTEMS


  • Visualization Tools
  • Natural Language Processing
  • Recommendation Systems
  • Information Retrieval
  • Interactive Machine Learning
  • Modelling Adaptive and Intelligent Systems
  • Context-Aware Systems
  • Intelligent User Interfaces
  • Cognition, Communication and Interaction
  • Learning in Virtual Worlds
  • Machine Learning
  • Embodied Conversational Agents
  • Applied Perception
  • Peripheral Interaction
  • Gamification

KEYNOTE SPEAKERS

Julio Abascal, University of the Basque Country/Euskal Herriko Uniberstitatea, Spain
Norbert Streitz, Founder and Scientific Director, Smart Future Initiative, Germany
Georgios N. Yannakakis, University of Malta, Malta

Please contact the event manager Marilyn (marilyn.b.turner@nyeventslist.com ) below for:
- Multiple participant discounts
- Price quotations or visa invitation letters
- Payment by alternate channels (PayPal, check, Western Union, wire transfers etc)
- Event sponsorships

NO REFUNDS ALLOWED ON REGISTRATIONS
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Date and Time

Location

Escuela Técnica Superior de Ingeniería Informática

Universidad de Sevilla

Avenida Reina Mercedes s/n

41012 Sevilla

Spain

View Map

Refund Policy

No Refunds

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