Actions Panel
China Game Day 2019 (General)
China Is Open For Business Again!
When and where
Date and time
May 20, 2019 · 9am - May 21, 2019 · 5pm EEST
Location
City Hall/ epicenter Pohjoisesplanadi 11-13 Mikonkatu 9 Helsinki Finland
About this event
Join us in Helsinki to learn how you can succeed in the world’s largest market and connect with the leading players in the Chiense ecosystem.
China is the biggest growth opportunity for western game companies, already accounting for 25% of the global game industry revenues. Join us in Helsinki to hear the latest insights from this hyper dynamic market!
Schedule:
Monday 20.5.2019 9:00 - 17:00
Venue: Helsinki City Hall Event Center (Pohjoisesplanadi 11-13, 00170 Helsinki)
Event Agenda
9:00 - 9:30 Registration and coffee
9:30 - 9:40 Opening words - Moderator
9:40 - 10:10 How does China look in 2019 - Mikael Leinonen CEO, MyGamez
10:10 - 10:30 Learnings from decade of China experience - Miikka Lindgren
VP of Games, Rovio
10:30 - 11:00 How Tencent works - Malcom Harlz, Overseas Manager of Tencent PC
Emulator
11:00 - 11:30 User behaviour and featuring on Oppo store - Xue Sheng Director,
Oppo Game Center
11:30 - 12:30 Lunch break - Lunch available at city hall or nearby restaurants at own
cost
12:30 - 13:00 Using Live Ops to service Chinese players - Li Yan Qi, Operations
Director Vivo Game Store
13:30 - 14:00 Lessons learnt from publishing Japanese games in China and building
a fanbase - Xu Si Min CEO, Shijun Interactive
14:00 - 14:30 Monetising players within Xiaomi’s gaming ecosystem - Qiu Rui Heng,
General Manager of Internet Services BU, Xiaomi
14:30 - 15:00 Coffee break and networking
15:00 - 15:20 Fire side chat: Learnings from Age of Magic success in China - Ilya
Pshenichniy, Director of Business Development, Playkot
15:20 - 15:40 Fire side chat: Duoku’s co-publishing model, including cases such as
Talking Tom Run and CATS - Zhang Long, VP, Duoku Games
15:40 - 17:00 Networking and opportunity for 1to1 meetings. Pitch your games to
the top Android channels!
Tuesday 21.5.2019 9:00 - 17:00
Venue: EpiCenter Helsinki (Mikonkatu 9, 00100 Helsinki)
Event Agenda
8:30 - 9:00 Registration and coffee
9:00 - 9:05 Opening words - Epicenter CEO
9:05 - 12:00 China Opportunity - Deconstruction workshop
This session will take a deep dive into four popular game genres and compare the differences in western and Chinese market in terms of market size, competition, game feature design. With this session, the audience will learn about the opportunity and competition for western games in China in these specific genres.
9:05 - 9:45 China market deconstruction: Match3 games
9:45 - 10:25 China market deconstruction: Battle Royale games
10:25 - 10:40 Break
10:40 - 11:20 China market deconstruction: RPG games
11:20 - 12:00 China market deconstruction: idle games
12:00 - 13:00 Lunch-Available at nearby restaurants at own cost
13:00 - 13:30 Introduction to Tencent MyApp Store and PC Emulator - Malcom Harlz,
Overseas Manager of Tencent PC Emulator
13:30 - 14:00 Influencer marketing and video streaming market in China -
Chris Zhou, Senior Product Manager, Tencent
14:00 - 14:30 Coffee & networking break
14:30 - 15:00 How to Cooperate with Tencent - Moko Zhou, Senior Product Manager,
Tencent
15:00 - 15:30 User Acquisition in China - Erick Fang, CEO, Mintegral
15:30 - 17:00 Networking and 1-on-1 meetings. Pitch your games to the top Android
channels!
18:30 - 21:30 Relax @Lexia after seminar event - drinks and snacks & good company
Place : Lexia Attorneys, Lönnrotinkatu 11, 6th Floor