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Children's App Design Conference at Dust or Magic AppCamp 2017
Sun, June 4, 2017, 10:00 AM – 5:00 PM EDT
Note: This 1 day event is a subset of the 3 day Dust or Magic AppCamp.
See the Latest Full Agenda, here.
This is a new 1 day event on Sunday, June 4, just prior to Apple's WWDC. The full AppCamp experience starts Friday at 5 PM, and ends Sunday at 5 PM. If you are interested in having the entire AppCamp experience, which includes staying at Asilomar, please visit www.dustormagic.com/appcamp.
The 1 Day Children's App Design Conference
This is a stand-alone event designed to accompany and complement the 3 day AppCamp agenda, by delivering the lessons learned from the previous two days to a more general audience. It combines some select talks, a panel and provides a venue for smaller publishers to network, demo and get feedbac from a rare and expert audience. It also works will with the WWDC, which happens to start on Monday.
10:00 Welcome and Introductions by Warren and Daren. The Dust or Magic concept.
11:00 TED style talks, w/ Q and A. A series of 15 minute "TED" style talks to be given in front of the Dust or Magic audience. (Note that besides the format, we have no connection to TED). Confirmed so far --
- Nancy Macintyre. From LeapFrog to Fingerprint. Stories of Dust and Magic. Nancy has extensive amounts of experience making and distributing name brand apps in the Android space. She'll share some inside information on the process.
- Vikas Gupta. Small robots with a big job. The story of Dash and Dot, from start to finish. Where we've been, where we're going.
1:00 Panel: The State of the Children's App Panel. What have we learned in the past 12 months? What's going on in iTunes, Unity, Google Play and Amazon that every childen's developer needs to know? Fingerprint's Nancy Macintyre, Toca Boca's Bjorn Jeffrey, Dr. Panda's Tom Buyckx and Wonder Workshop's Vikas Gupta. This is going to be very interesting this year.
This will review some key points in quality app design. Each point will be followed by at least one non-example and one example that highlights the point. Key points include things like "Make every scene screenshot-worthy", "Give the player choices", "Make it snap, crackle, pop", "Play with perspective", "Make them laugh", "Don't do gimmicks", "Create engaging characters", "Use creative touch mechanics", etc.
3:00 Nice Touches in AR, VR, Unity and toy/App/book integration. In person demos of products that stole the show this year in Bologna, that need to be seen. We'll expand on Jesse Schell's discussion of VR from last fall, with a frank discussion on the strengths, weaknesses and potential of these new technologies.
4:00 Demos. It's your turn. A chance to show off your app in front of a rare and expert audience, for feedback.
5;00 Conclusion and Evaluations
Van departs for San José
Save the date: 2017 DUST OR MAGIC EVENTS
April 2, 2017 – Dust or Magic Masterclass at Bologna Children’s Book Fair
June 2-4, 2017 – AppCamp at Asilomar including the one day Children's App Conference.
June 4, 2017 AppCamp 1 Day Option
Oct 22-24, 2017 Highlights Digital Storytellers Retreat at the Highlights Foundation
Nov 5-7, 2017 – The 17th Annual Dust or Magic Institute on the Design of Children’s Interactive Media