CHARITY project - Webinar #1

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CHARITY project - Webinar #1: The Next Step Towards Immersive Communication

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The Next Step Towards Immersive Communication

Advanced media applications enabling immersive communication are becoming ubiquitous in our lives. There is a global trend to adopt virtual solutions, e.g. Virtual Reality or Holography, to support day-to-day business operations, social events, and general lifestyle. The current pandemic and the corresponding shift from physical to virtual communication highlight impressively what benefits we could gain from such immersive communications, but also how much effort is still needed to make them an everyday life service for everyone. The requirements for the computing platform and the underlying network are extreme and not easily achievable with today’s technologies.

The CHARITY project has set off to address this challenge and to develop a complete framework that will meet the requirements of such applications. In this way, the CHARITY project is a major step towards achieving immersive communication. We have an excellent consortium of 15 organisations from 10 European countries ready to make it happen.

In this first webinar, we will address the following:

  • CHARITY Project Introduction (Uwe Herzog - Eurescom)
  • CHARITY Project Architecture (Tarik Taleb - ICT-Ficial)
  • VR Medical Training Use Case (Antonis Protopsaltis - OramaVR)
  • Collaborative Gaming Use Case (Zbyszek Ledwoń - Orbital Knight)

Moderator: Fermin Calvo - Plexus

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This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 101016509.

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Organiser CHARITY Project

Organiser of CHARITY project - Webinar #1

CHARITY aspires to leverage the benefits of intelligent, autonomous orchestration of cloud, edge, and network resources, to create a symbiotic relationship between low and high latency infrastructures that will facilitate the needs of emerging applications.

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