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Boston VR Bender - VR Game Jam!

Alex Schwartz (Owlchemy Labs)

Saturday, May 31, 2014 at 10:00 AM - Sunday, June 1, 2014 at 10:00 PM (EDT)

Boston VR Bender - VR Game Jam!

Ticket Information

Ticket Type Remaining Sales End Price Fee Quantity
VR Jam Ticket
Tickets help to cover organizational costs + drinks + breakfast
Sold Out Ended $20.00 $0.00

Event Details

The fine folks at Valve Corporation, Oculus VR, and Unity Technologies will be shipping off to Boston for a special week of events:

 

Note! The weekend VR Jam is SOLD OUT. Check out this calendar of events for the Monday/Tuesday events!

Calendar of Events:

The Boston VR Bender is a 4-day event consisting of 3 events. Each event has its own event page.

  • Part 1 - Sat + Sun : The VR Game Jam 
    • Signup on this page! You're here now! Yay!

  • Part 2 - Mon: Boston VR Meetup 
    • This event will be capped at 100 or so attendees and will run from 6 - 9pm at the Hack/Reduce space in Cambridge. More info here: Boston VR on Meetup.com

  • Part 3 - Tue: Boston Unity Group VR drinks at The Mead Hall
    • This event is capped at 120 attendees and will run from 6-11pm at the Mead Hall in Cambridge. Find out more info here: Boston Unity Group drinks

 

 


What's happening this weekend?:
Part 1 of the VR bender is a VR game jam using swanky HMDs with positional tracking! Build awesome things with the brand new Valve Unity plugin, which gives you access to positional tracking data on the shiny test units. Anyone passionate about experimenting on VR is encouraged to join!


Special Guests:

  • Chet Faliszek (Valve)
  • Aaron Leiby (Valve)
  • Joseph Chen (Oculus)
  • Kevin Robertson (Unity)
  • Francis Duranceau (Unity)
  • Pete Moss (Unity)


Deets:

  • $20 per person ticket price, which helps to cover costs.
  • Breakfast, coffee, and drinks will be provided!
  • Devs will gain access to a Unity plugin ahead of time, which allows for interop with the headsets. 
  • BRING YOUR OWN PC/Mac!!!!!! Bring laptops to conserve space, if possible! The demo hardware controlling the headsets is very powerful, so don't worry about needing to bring your highest performance machine.
  • Bring any Oculus DK1's you might have, but be warned, testing positional tracking can only be done on the supplied hardware. We'll have time slots and a sign-out sheet to share the limited number of headsets among the teams. 
  • Signing up on this Eventbrite serves as a way to reserve a spot at a desk to do actual development at the VR jam (and help with costs) -- If you just want to attend and are not jamming but instead just checking things out, email me and we can work that out and save the slot for a jammer who needs a desk.
  • Valve will be discussing getting VR titles of all shapes and sizes on Steam.


When:
The weekend of May 31st

  • 10am to 10pm Saturday 5/31/14
  • 10am to 10pm Sunday 6/1/14

Prizes:
We will be giving away some fun stuff!

  • 1 Unity Pro license
  • 7 Leap Motion devices
Have questions about Boston VR Bender - VR Game Jam!? Contact Alex Schwartz (Owlchemy Labs)
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When & Where


Workbar Cambridge
45 Prospect St
Cambridge, MA 02139

Saturday, May 31, 2014 at 10:00 AM - Sunday, June 1, 2014 at 10:00 PM (EDT)


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