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[AUTOWEBINAR] AI & Gamification: The Good, The Bad, The Ugly

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KUALA LAMPUR, -- 00000


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Event description
Gamification powered by Machine Learning is the "Secret Sauce" for Strong Artificial Intelligence. Let me tell you why.

About this event

What is this Mindshop About?

Due to globalization and unforeseen events, gamifying Intelligent Applications is perceived a viable way to optimize the customer's experience and retain engagement and loyalty to the business entity. This aim has become the focal point of radical change in the corporate world. In this autowebinar, I will be stitching to you the value provided by Gamification method and machine learning for a robust AI in business

Learning Outcomes:

  1. What is Gamification?
  2. What makes Gamification Effective?
  3. What is Machine Learning?
  4. How does Machine Learning support Gamified Digital Systems (Apps)?
  5. How does an Artificially Intelligent Application improve a customized experience for your customers?
  6. Obstacles: Gamified AI in Business

Feel free to email your inquiries and discuss points to med@medverselab.com

Happy learning!

Key takeaways?

  • Autowebinar with client support (Email / Member forum)
  • Unlimited access to the recorded sessions and lecture notes
  • Certificate of completion (upon request*)
  • A chance of a free ticket to an upcoming masterclass or future digital books
  • Dont forget subscribe to my site: www.katusop.com for freebies! (worksheets, exclusive tutorials etc)

		[AUTOWEBINAR] AI & Gamification: The Good, The Bad, The Ugly image


  • Limited slots! We like quality discussions
  • This is Online! From the comfort of your home, office, laptop, mobile. 
  • Anchor timezone is New York Time (we will send you a message with zoom meeting – Eventbrite calendar has a glitch)
  • Ticket Non-Refundable: our proprietary work, in the form of audiovisual recording and lecture notes, will be shared with you exclusively. 

Extra Support: Get in touch to The Mindshop School: med@medverselab.com

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Organizer Kat Usop, MSHI

Organizer of [AUTOWEBINAR] AI & Gamification: The Good, The Bad, The Ugly


 Hi! I am your typical digital nomad entrepreneur – building sustainable businesses while traveling long term. I am here to share my thoughts, experiences, and expertise with you so as to aid you to strengthen your arsenal in skillsets that you can immediately use in your career and businesses.


Kat Usop,  MSHI

  • 2019 Recipient of MU School of Medicine's Donald Lindberg Award's Innovation in Health IT

  • Former University Lecturer at ENSET Biomedical Engineering School

  • Peer Reviewer at IEEE Journal of Biomedical & Health Informatics (JBHI)

  • Peer Reviewer at Journal for Medical Internet Research (JMIR)

  • Public Speaker: USA, Hong Kong, Malaysia, Morocco, Philippines (+30 talks)

  • Author of “Gamified Psychosphere” | "Gamifying Surgery" eBooks (Kindly and Google Books 2020)

  • HIT | Design Thinking Consultant at medverselab.com

  • Holder of Engineering Diploma in Manufacturing Engineering and Management with Specialization in Biomedical Engineering

  • Advanced Degree (MS.PhD) in Health Informatics

  • Co-founder of TechVerse Coworking Space, Rabat City, Morocco – the first tech-oriented coworking space in the kingdom.

  • Industrial background in Early-Startup Business Management and Operations (since I managed an incubator at Techverse)

  • Chief Software Architect of Sutures App – Gamified Gastro-intestinal e-Surgery Simulator (Check it out! )

  • Research Fellow at the University of Missouri’s Center for Biomedical Informatics.

  • Chief Design Thinker / Information Architect at Sinclair School of Nursing – HEAR App

  • Co-founder of The GINA Project - Gamifying Precision Mental Health (www.meetgina.co) - Patent pending*

URL: katusop.com

Twitter: @itskatusop


We like to provoke your mind to innovation-ready execution! 


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