CA$500

Agile 3C's Workshop: Card, Conversation, and Collaboration

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Vancouver

Vancouver, BC

Canada

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Description

Scrum and XP do not explicitly address the role of the BA. However, the BA, either in the role of Product Owner or as a team BA, has a vital role to play throughout the Agile project. Using the Agile concept of the 3 C’s (Card, Collaboration, and Confirmation) as our structure, we will explore the BA’s role, tasks, and techniques on an Agile project through a series of interactive hands-on exercises.

Details:

The participants will be introduced to the role of the Agile BA in the context of the Agile 3 C’s; Card, Conversation, and Confirmation.

Card

In this section of the workshop, the BA’s role in the creation of user stories and the story map is explored. The INVEST criteria for creating good user stories is explained as well as how to conduct a story workshop. Prioritizing user stories using MoSCoW and WSJF will also be covered. Participants will create and prioritize user stories based on a VR Amusement Park case study.

Using story maps to understand the flow of the application and identify releases will be explored. Participants will use the user stories they have created in the prior exercise to create a story map.

Conversation

In this section will give an overview of how BA’s use “Conversation” to elicit the functional and non-functional requirements, as well as the concepts of the Three Amigos and the Wisdom of the Crowd. While there are many possible techniques that can be used, we will focus on a few key ones.

Personas, and their use in developing a greater understanding of who the user is will be briefly covered. Participants will create several personas.

The importance of wireframes and the UI in creating a shared understanding of the requirements is explored. The use of low fidelity tools such as whiteboards and flipcharts is stressed. Participants will create wireframes for several of their user stories.

The use of Class, Responsibility and Collaboration (CRC) Cards to develop a fuller understanding of how the various entities (such as customer, order, Item, etc.) interact will be covered. Participants will learn how to facilitate a CRC workshop. Followed by an exercise where participants will take part in a CRC workshop.

Confirmation

This section will focus on the use of Behavior-Driven Development (BDD) and Specification By Example to drive the creation of the acceptance criteria and further clarify the requirements. How the BDD maps to ATDD (Acceptance Test-Driven Development) will also be covered, as will the concept of tests as documentation. Participants will use BDD and Specification By Example to create acceptance criteria for their user stories.

Exercises:

The exercises will run from 15 to 45 minutes, depending on their complexity. Each table group will use the flip charts and other supplies to accomplish the goal for the exercise. They will self-organize in true Agile fashion to accomplish the goal for the exercises. The case study is the creation of an online monopoly game.

Audience:

Business Analysts and Product owners who wish to understand the concept of the 3 C’s and learn techniques for creating user stories, eliciting the functional and nonfunctional requirements, as well as creating the acceptance criteria.

Project Managers and ScrumMasters who wish a deeper understanding of the Agile 3 C’s

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Vancouver

Vancouver, BC

Canada

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Refund Policy

Refunds up to 7 days before event

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