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Memphis .Net User Group (MNUG) - January Meeting

Thursday, January 26, 2012 from 6:00 PM to 8:00 PM (CT)

Memphis, TN

Ticket Information

Type End     Quantity
General Admission Ended Free  

Event Details

Presentation - Unity3D
The presentation will be about what Unity 3D is, where it came from and where it’s going.  Unity 3D is is the perfect merger of graphics and code, and while it’s mostly being used for games, it can be used for a lot more.  I’ll talk about how you can use any 3D program plus C# to write your code and then deploy that out to a webplayer, iPhone or iPad, Android or even flash player.  With proper licenses, that list can also include XBox360, Playstation 3 and Wii, and I’ll be showing off titles from those as well as some of the most cutting edge stuff being done with Unity 3D.  I’ll be talking about how you can leverage your existing .NET experience to jump in and get started right away.  We’ll talk about code, but this won’t be a heavy code-centric presentation -- it’ll be more of an overview, so don’t let that scare you away if you’re not a programmer.
 
Speaker - Greg Dunn
Greg Dunn started programming professionally in 1996 doing Perl CGI scripts at Memphis Online.  Spent most of the rest of the 90’s getting as far away from Perl as possible and doing freelance Visual Basic (pre-.NET) and several years writing a custom CRM in Microsoft Access that used the whole Office suite via VBA and had a floating license manager written in VB6.  He’s worked on spreadsheets, databases, games and everything inbetween over the last 15 years, with 10 of that being a freelance developer.

Starting with VRML in the mid 90’s, Greg has tried to merge his love of 3D and programming for years, and in his words, “someone finally got it right.”  Greg has been building iPhone apps for the last 3 years and working nearly every day with Unity 3D for the last 2 years, working on a game (Sparky the Road Clown) and an iPhone location-based Augmented Reality app (BadgerSpot) as well as doing Unity 3D work for several large companies in town (that cannot be named due to NDA) building teaching/training and inventory apps for internal use at those companies.