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Windows Phone is the fabled “third version” of Windows Phone where, historically, Microsoft gets things right. True to tradition, Windows Phone 8 has a lot to offer to consumers, like new screen resolutions, multi-core devices, NFC support, IE10 and more. But it doesn’t end there: The true value of Windows Phone 8 comes from you, the developers, and the great apps you build. Come learn about all the great features in Visual Studio 2012 and the Windows Phone 8 SDK to help you design even greater apps for greater profitability. We’ll cover new app models like camera lenses and location-aware background agents, speech & voice recognition, in-app purchasing, the new tile options, tooling changes, and more. We’ll also compare the Windows Phone application development model to Windows 8 and discuss how you can share assets between the two. Get ready for some great demos as we dive in the good stuff. Build Mobile Apps. Publish. Profit!
Nick Landry, MVP - Senior Product Manager, Infragistics
Nick Landry (@ActiveNick) is a Senior Product Manager for Infragistics, the world leader in user interface development tools that empower developers to build and style immersive user experiences and rich data visualization in line of business applications across all .NET platforms, the Web and mobile devices (www.infragistics.com).
Nick is at the helm of Infragistics’ mobile, data visualization and geospatial developer tools across multiple technologies and platforms. He previously spent a total of 16 years of his career in IT consulting and services organizations across various technical and business roles, designing, building, managing and selling innovative software solutions for some of the world's top brands and Fortune 500 companies.
Known for his dynamic and engaging style, he is a frequent speaker at major software development conferences worldwide like TechEd, DevConnections, VSLive, and others, and is a 9-year Microsoft MVP awarded on Windows Phone Development. With over 20 years of professional experience, Nick is a developer and software architect by trade and specializes in Enterprise Mobility, Location Intelligence & Geospatial development, Data Visualization, Touch Computing, Cloud Computing and Game Development with XNA. He wrote multiple technical magazine articles, published white papers, wrote several mobility courses, has been a technical editor for IT books, and holds several professional certifications.