Tech@State gets fun, seriously, for its 5th edition May 27-28 when we explore Serious Games at an event at the Jack Morton Auditorium on the campus of George Washington University.We'll explore the mechanics of games, business and sustainability, design, education, international aspects, games for social change and much more.
Day 1 of the event will include speakers and topics like:
Ben Sawyer of Digital Mill
Asi Burak from gamesforchange.org
Jude Ower from theplaymob.com
Jenn McNamara from breakawayltd.com
Michael Angst from elinemedia.com
Nick Martin from techchange.org
Rich Culatta from innovativelearning.com
Skip Cole from U.S. Institute of Peace
Dan Norton from filamentgames.com
Mallika Dutt from breakthrough.tv will talk about america2049.com
-hear how A Force More Powerful's newer version, peoplepowergame.com, helped shape the Arab Spring
-discuss a new game about solving piracy off Somalia
-talk to NASA about games in government
-learn about the World Bank's urgentevoke.com
All facilitated by technologist and game designer J.C. Herz, a founding member of the IEEE Task Force on Game Technologies
The full agenda is unfolding at tech.state.gov
Serious Games will take place over two days, with the second being an Unconference, where participants can create their own exploratory agenda with their colleagues.
Tech@State events regularly sell out so register now to hold your place.
The event will also be streamed live on the Internet. Details on this and the developing schedule are all available at tech.state.gov.
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Tech@State connects technologists to the goals of U.S. diplomacy and development through physical and virtual networking events. As part of Secretary Clinton's 21st Century Statecraft initiative, Tech@State connects leaders, innovators, government personnel, and others to work together on 21st-century technology solutions to improve the education, health, and welfare of the world's population. Previous Tech@State events have covered the aftermath of the Haiti Earthquake, Mobile Money and Civil Society 2.0.