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Spring Break Game Jam

NYC Generation Tech

Saturday, April 12, 2014 at 9:00 AM - Sunday, April 13, 2014 at 8:00 PM (EDT)

New York, United States

Spring Break Game Jam

Registration Information

Type End Quantity
High School Student - Level Design Track
No tech experience required; if this ticket is sold out, please register for the waitlist
Ended Free  
High School Student - Programming Track
Proficiency in JavaScript required; if this ticket is sold out, please email NYCGenerationTech@nfte.com
Ended Free  
High School Student - Art Track
Proficiency with an image editing software required; if this ticket is sold out, please email NYCGenerationTech@nfte.com
Ended Free  
Volunteer Mentor - Developer
Must be 18+; JS experience preferred
Ended Free  
Volunteer Mentor - Digital Artist
Must be 18+
Ended Free  
Volunteer Mentor - Game Designer
Must be 18+
Ended Free  
Staff - NFTE, NYCEDC, TreSensa, etc Ended Free  

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Event Details

Calling all NYC high school students - do you like playing mobile games and want to make games of your own to show your friends? Do you have an idea that will be the 'next Flappy Birds,' but don't know how to bring it to life?

Calling all members of the NYC tech, design, and art community - do you want to help coach a team of high school students in game development and design for one weekend?

If so, then come to the Spring Break Game Jam, April 12-13!

Presented by the Network for Teaching Entrepreneurship (NFTE), the New York City Economic Development Corporation (NYCEDC), and TreSensa, the Spring Break Game Jam aims to provide New York City high school students from under-resourced communities, the opportunity to learn about professional game development and to build related technical skills. With the support of volunteer mentors, each student team will create a mobile game that runs on the TreSensa Game Engine and a 3-min pitch presentation to showcase their work. At the end of the event, students will demo their games to judges from the tech community, and prizes will be awarded to the winning teams. We hope you can join us!

Please note that this a two-day event, taking place 9:00AM-8:00PM Saturday, 4/12, and Sunday, 4/13. 

  • Students are required to attend 9:00AM-8:00PM on both Saturday and Sunday.
  • Volunteer mentors are highly encouraged to participate both days. At a minimum, please commit to attend either Saturday 1:00PM-8:00PM or Sunday 10:30AM-4:00PM.

Please take a look at the roles below and see where your experience level and interests best fit before registering for the event. 

STUDENT ROLES

  • High School Student – Level Design Track (no prior tech experience required)
    • Learn basic coding skills and how to use a level editor to place items and obstacles into a game to change its difficulty
    • Responsible for creating different levels in the game
    • Eligibility: Any student interested in learning programming, but may not have the functional knowledge of JavaScript required to participate in the Programming Track described below
  • High School Student Programming Track (proficiency in JavaScript required)
    • Learn how to use the JavaScript-based TreSensa Game Engine in depth to add features, mechanics, and game screens  
    • Responsible for adding functionality to the game by implementing new gameplay elements
    • Eligibility: Students must have programming experience with a functional knowledge of JavaScript 
  • High School Student – Art Track (proficiency with an image editing software required)
    • Learn how to create sprites (e.g., characters in the game) and sprite sheets to make 2D animations
    • Responsible for creating environment art and user interface elements
    • Eligibility: Students must have experience using Adobe Illustrator, Adobe Photoshop, Paint, or another image editor 

VOLUNTEER ROLES

  • Volunteer Mentor – Developer
    • Become familiar with the JavaScript-based TreSensa Game Engine by attending a training workshop on Wed, 4/9, 6-9PM, at TreSensa (443 Park Ave. S., Ste 601). Please RSVP for the training at www.tinyurl.com/volunteertrainingApril9.
    • Troubleshoot students' technical challenges as they build their games using the provided game template and the TreSensa Game Engine
    • Manage student workflow and expectations
    • Eligibility: Professional or aspiring developers with high level programming experience (familiarity with JavaScript preferred); college or graduate students welcome
  • Volunteer Mentor Digital Artist
    • Work with students who need assistance with producing game assets such as sprites and sprite sheet animations
    • Help students create and realize their artistic vision for the game
    • Manage student workflow and expectations
    • Eligibility: Professional or aspiring digital artists; college or graduate students welcome
  • Volunteer Mentor Game Designer
    • Become familiar with the JavaScript-based TreSensa Game Engine by attending a training workshop on Wed, 4/9, 6-9PM, at TreSensa (443 Park Ave. S., Ste 601). Please RSVP for the training at www.tinyurl.com/volunteertrainingApril9.
    • Advise students on best practices in game pacing, difficulty scaling, and planning project scope
    • Help students playtest and refine the levels they create
    • Manage student workflow and expectations
    • Eligibility: Professional or aspiring game designer; college or graduate students welcome
 

EVENT SCHEDULE

Saturday, April 12

  • 9:00AM – Student Arrival + Breakfast
  • 9:30AM – Opening Remarks
  • 9:45AM – Event Overview + General Instruction
  • 11:00AM – Track-Specific Workshop
  • 1:00PM  Team Formation + Lunch
  • 2:00PM – Brainstorming + Planning
  • 3:00PM – Studio Time
  • 5:30PM  Dinner
  • 6:30PM – Check-in #1 + More Studio Time
  • 8:00PM –  Day 1 Ends
 

Sunday, April 13

  • 9:00AM – Student Arrival + Breakfast
  • 9:30AM – General Instruction
  • 10:30AM – Studio Time
  • 12:30PM – Lunch
  • 1:30PM  Check-in #2 + More Studio Time
  • 3:00PM – Submission Deadline + Demo Practice
  • 4:15PM  Demo Presentations
  • 6:00PM – Dinner + Judge Deliberations
  • 6:20PM – Winners Announced + Reception
  • 8:00PM – Game Jam Ends
 

WHAT TO BRING

Please bring a laptop if you can!

 

JUDGING CRITERIA

Teams will be evaluated on 4 criteria:
1) Creativity and Artistic Appeal
2) User Interface Design
3) Game Functionality
4) Overall Communication 

 

PRESENTED BY

 

Network for Teaching Entrepreneurship (NFTE)

 

New York City Economic Development Corporation (NYCEDC)

 

TreSensa
 

IN PARTNERSHIP WITH


Microsoft

 

MasterCard

 

Verizon Foundation

 

Have questions about Spring Break Game Jam? Contact NYC Generation Tech

When & Where


Microsoft
11 Times Square
(Enter via the Microsoft Welcome Center, on 8th Ave. between 41st St. and 42nd St.)
New York, New York

Saturday, April 12, 2014 at 9:00 AM - Sunday, April 13, 2014 at 8:00 PM (EDT)


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Organizer

NYC Generation Tech

NYC Generation Tech (GenTech) is a tech-entrepreneurship program that provides hands-on learning experiences and mentorship opportunities for New York City high school students interested in transforming the world through tech-based innovations. Developed by the Network for Teaching Entrepreneurship (NFTE), the New York City Economic Development Corporation, and supported by Microsoft and other major partners, the program is designed to educate and inspire students to pursue careers in entrepreneurship and technology. 

  Contact the Organizer

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