SF Indie Game Jam
Friday, September 27, 2013 at 6:00 PM - Sunday, September 29, 2013 at 5:00 PM (PDT)
San Francisco, CA
San Francisco, California
London, United Kingdom
Come join us for the first ever SF Indie Game Jam!
Spend the weekend working with artists, musicians, engineers, designers, and producers from all across the Bay Area making games that live up to the indie spirit: boundary breaking, fearlessly experimental, and always authentic.
Chartboost will be hosting the event and providing snacks and meals throughout the weekend. We'll start Friday evening, reveal the theme, team up, and then crank on games until presentation time Sunday afternoon.
All skill levels welcome!
We're running the SF Indie Game Jam similar to Molyjam or the Global Game Jam:
- show up alone or with a team (though finding new friends is usually more fun)
- create a game related to the theme (we'll reveal the theme Friday evening)
- use any platform (we lean mobile, but are not exclusive!)
- celebrate and show off on Sunday!
The price of your ticket gets you drinks, snacks, and meals for the whole weekend.
Chartboost WON'T be open overnight - so if you're coming in from East Bay or South Bay, make sure you have a place to crash or know the BART/Caltrain times if you're not driving.
The SF Indie Game Jam is generously hosted by Chartboost and TinyCo.
Chartboost believes developers are the heroes of the gaming world.
"Without your creativity we wouldn't have Mario, we'd be deprived of Master Chief and Zelda would be nothing more than a twinkle in someone's eye. We want to help you succeed and build a business around your great ideas. We love working with you, we love telling your stories, and we love making a difference in your business."
TinyCo's mission is to make millions of people happy five minutes at a time. TinyCo loves making beautiful, engaging mobile games that can be played anywhere, by anyone.
Is this one of those creepy corporate-sponsored hackathons that's going to claim ownership of whatever we make?
Ew! We didn't even know that this happened and are totally grossed out by the concept. Everything you make at this jam belongs to YOU and you alone! Neither Chartboost nor TinyCo have any claim to what comes out of the game jam - we just want to enable you to make awesome stuff!
Can I show up and work on my own project?
Anyone who's been to the SF Global Game Jam knows that we're pretty relaxed about group size and previously or newly formed groups. While we'd like you to try and start and finish a game within the 48 hour period, there's really no way for us to enforce that, so it's all on your honor!
Do I have to make a mobile game?
Nope! You don't even have to make a digital game! The jam is open to all skill levels and all game types.
I'm a [Producer, Audio Engineer, Writer, ... etc], can I show up?
OF COURSE! Come make games with us!