Robot Hacks Participating Team Sign-Up
Friday, October 25, 2013 at 12:00 PM - Wednesday, November 20, 2013 at 12:00 AM (EDT)
We are looking for teams to participate in Robot Hacks! Robot Hacks is the latest Maker Session presented by Make magazine and GE. This 3 week program is designed to engage teams of makers around the world to participate in an open source "Robot Hacking and Making" program.
Participating teams will receive a package of useful components, parts and materials to help them build their own robot. The program will end on November 20th with a live show-and-tell of the most creative robot builds. Join us in as we kick off this program in Boston at Olin College of Engineering, or online via Google Hangouts: http://bit.ly/TMTUy0
Maker Masters (see below) are participating in this program and they will be available to explain and teach the techniques of building open source Robots and open our minds to a variety of possible applications.
How to Qualify as a Participating Team
To receive your Robot Hack package, we are asking teams to:
- Tell us a little about your group and organization
- Tell us about your members and some of your projects
- Be able to actively participate over the 3 week period
- Post videos, photos, comments regularly of projects on Google+
- Share your creative solutions at our live show-and-tell on November 20th
We will take applications from up to 50 teams. Every team that applies will receive a package, and 20 teams will be selected to receive the "Super Robot Hacks" package. Please be sure to answer the questions and proviced a shipping address and cell phone number. We will get kits out to you soon.
Maker Masters - Robot Hacks:
NOVEMBER 3, 2013
Brian David Johnson < http://robots21.com/> , Author of the 21st Century Robot and Intel Futurist. Brian explores the world of science fiction prototyping techniques in his new book as he tells us the stories about robots and shares the process used to make them real.
Gui Cavalanti is the founder of Artisan's Asylum in Boston, co-founder of Project Hexapod , former systems integrator and mechanical engineer at Boston Dynamics.
Wayne Losey iToy maker, cross-media designer, tinker- Part of the independent comics movement in the 80's, 20 years as a professional toy designer and creative director for mega-scale toy brands like Star wars, GI Joe, Jurassic Park, and Pokemon. Co-founder of Dynamo Development Labs - a design firm exploring the nexus of user-centered play systems, our connection to stories, and the boutique future of toys.
David Barrett, Ph.D. is a Professor of Mechanical Engineering and Design at Olin College. His robotics class is currently working on making Jimmy talk.
Ross Mead is a Ph.D Research Fellow in the Computer Science Dept. at USC. His robotics class is currently working on making Jimmy talk.
And, Make editors: Anna Kaziunas France, Brian Jepson, Mike Senese and Stuart Gannes.
NOVEMBER 6th, 2013
Computer programmer by day and amateur roboticist by night. For the past 3 years he has been experimenting with 3D printed robot designs at his local hackerspace (Cowtown Computer Congress Kansas City, MO) which he is a founding member of.
NOVEMBER 13th, 2013
Gael Langevin is a French modelmaker and sculptor. He works for the biggest brands since more than 25 years. InMoov is his personal project and it was initiated in January 2012 after buying a 3D printer. It is the first Open Source life-size 3D printed robot.
Chuck Fletcher has been trying to integrate “making" into his work and play for the last 10 years. In 2005, He created the first GPS enabled social network called Mologogo (just for fun) and 5 years later convinced his advertising agency, Havas WW NY to create a Hackerspace within the agency. His “MadSci” team built a dozens of demos, using cool technologies like 3D printing, the Microsoft Kinect, Projection Mapping, Internet of things and the Leap Motion controller.
Make: Magazine and Maker Media
Make: is the first magazine devoted entirely to Do-It-Yourself (DIY) technology projects. Make: unites, inspires, informs, and entertains a growing community of resourceful people who undertake amazing projects in their backyards, basements, and garages. Make: celebrates your right to tweak, hack, and bend any technology to your will. Make: is published bi-monthly by Maker Media, Inc. that also produces the wildly popular Make: Online (www.makezine.com), the Maker Shed online store for DIY kits, books, and more (www.makershed.com), and the world's biggest DIY festival, Maker Faire (www.makerfaire.com).
"The Maker movement has brought the pre-1970s world of basement workshops and amateur tinkering into the digital age." — The New York Times