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NYC iPhone/iPad Boot Camp Three Day Intensive Workshop

IPhone Boot Camp

Friday, June 18, 2010 at 10:00 AM - Sunday, June 20, 2010 at 6:00 PM (EDT)

NYC iPhone/iPad Boot Camp Three Day Intensive Workshop

Ticket Information

Ticket Type Sales End Price Fee Quantity
3 Day Master Class: Early Bird Save $500 Ended $999.00 $9.95
3 Day Student with current valid student I.D. & school email address Ended $899.00 $9.95
3 Day Master Class Standard Ended $1,499.00 $9.95

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Event Details

The iPhone/iPad Boot Camp is dedicated to providing the highest quality training possible in iPhone development. We hire only recognized experts in the field with years of experience developing on the Mac - former Apple engineers, creators of bestselling iPhone apps, renown authors of books relating to iPhone development - iPhone and Mac developers that thoroughly know what they are teaching and how best to teach it. A certificate will be awarded upon completion of the course.

The three day Intensive workshop from 10am-6pm,  a full 24 hours of training, covers the fundamentals and advanced feature of iPhone development, enough material that after the workshop you should be able to develop your own iPhone application and upload it to the AppStore. The workshop is limited in size and features hands on exercises under the supervision of the instructor.

The iPhone Boot camp is the leading training workshop for professional iPhone development. We employ top level developer-trainers to teach iPhone development and related iPhone development tools, such as Cocoa, Objective C and Open GL ES.  To date we have trained in six cities in two countries over 100 developers who have developed dozens of apps in the app store, from indpendent developer to Fortune 500 companies, including IBM, AOL, genentech, SRI, Thomson Reuter, AP, theknot.com, Crate and Barrel, Shure, HBSC,etc.








Our trainers are all very experienced iPhone developers  and some are also authors of best selling books on the iPhone and Obj-C such as Jeff LaMarche (Beginning iPhone Development. Exploring the SDK – apress ), Steve Kochan (Programming Objective- C 2.0 – Addison WesleyPress) Dan Pilone (Head First iPhone Development- A Learners Guide to Creating Objective- Applications for the iPhone – O’Reilly Press)  Jonathon Manning and Paris  Butterfield-Addison (iPhone and iPad Game Development for Dummies – Wiley Press) and Matt Campbell (How to Make an iPhone App- Mobile App Mastery)

Developers only include trainers Eddie Marks and James Anthony (co-founders inedible Software), Nathan Eror (founder, Free Time Studios) Ben Sgro (senior software engineer and development manager Elephant Ventures) , Charles Gamble (founder, Percula Software) and Oz Michaeli (co-founder, Spiralstormgames.com)

New York City Instructor: Ben Sgro
Ben Sgro is programmer and avid hacker. He has released iphone applications to the appstore (RapLyrics, RapLyricsRaw, 5KQuotes, WisestOne) and has been active as a freelance iphone developer. Hi.s current project is a 2D engine that will power a series of games, with a target release of Q1 2010. He recently was the Teaching Assistant for both Jeff LaMarche (Apress, Beginning iPhone Development) and Steve Kochan (Addison Wesley, Programming in Objective-C 2.0) at the NY Iphone Bootcamp in August of 2009. His background is in C & PHP programming. He has spoken at HOPE (Hackers on Planet Earth), written for PHP|Architect and TechTrax. Ben is currently the (senior software engineer and development manager at 
Elephant Ventures, a major iPhone development shop in New York City.

What you will learn?

Day 1: Basics

We start with live coding of the classic simple "Hello World" application to get an overview of the steps and tools involved. You will build your first iPhone Application. Topics include an Introduction to the tools: Mac OS X, Cocoa Touch, XCode, ObjCProcess: Design in IB, Code in XCode, Build, Debug, Optimize,Building Blocks: Foundation and UIKit Frameworks. Other Frameworks, C LibrariesFoundation Framework: Core Classes, Memory ManagementUIKit Framework: Infrastructure For Implementing Graphical Event Driven Applications,UIKit Framework: Views & Controls, Controllers, UIApplication,Application Basics: Bootstrapping, Delegation, Windows, Views, Build "Hello World" Application, Adding Behavior - Programming and Design Patterns, Objective C Basics: Classes, Message Syntax, Objective C 2.0: Properties, Dot Notation, Design Patterns: Delegation Design Patterns: Target-Action, Design Patterns: Model-View-Controller

Day 2:  iPhone SDK Intermediate

Expanding User Interface - View Controllers, Navigation, Tab Bars, View Controller Basics, Navigation Controllers, Tab Bar Controllers, Build a Multi-Page ApplicationTable Views, Table View Controllers, Delegation and Data Sources, Custom Table Cells, Build Hierarchical Data Browsing Applications, Data Management, Core Data,  Data Browsing TableView Application, Searching Data with SQLite, SQLite queries, Keystroke-by-keystroke searching, Results presentation, Enhance SQLite Data Browsing TableView Application with Searching

Day 3: iPhone SDK Advanced

Web Services, Fetching data from remote services, Caching data locally in SQLite, Build Image Search TableView Application, Performance and Progress, Display progress and activity for long running tasks, Thread operations to keep UI responsive, Enhance Image Search TableView Application with threading, Animation and Drawing, Use UIView animation to do flips, slides, fades and resizing, Enhance Image Search TableView Application with splash page animation, Use Core Graphics to draw shapes, Build Random Polygon Application 

What should I bring with me?

  • An Intel Macintosh laptop computer.
  • A limited number of MacBook Pro laptop computers will be available for rental at reasonable rental rates.
  • XCode and the iPhone SDK installed on your Macintosh laptop 
  • An iPhone or iPod Touch, if you have one (optional) 
  • Basic programming knowledge, including object-oriented programming experience, such as Java,, NET, C,  Visual Studio
  • Familiarity with the Mac

Who should attend?

  • Experienced programmers interested in iPhone application development
  • People new to Mac development and iPhone development

Why take a workshop when I can read books, attend a lecture watch videos and webinars?

Most people, even those with extensive experience in programming, find the SDK difficult to master. Books and video are great to prepare for a workshop but there  is sitll no substitute for a small hands on workshop with other developer, where you can ask questions to an experienced instructor looking over your shoulder as you go through the episodes step by step. Basically it saves you month of time and money.

Press About the iPhone Boot Camp
38 Minutes Scotish Blog: the iPhone Boot Camp
ars stechnica Get your pre-WWDC dev juices flowing at the iPhone Mansion
NBC News: iPhone Gold

Our Alumni Network for Work

We don't just offer training. We are also iPhone developers ourselves, as are our alumni. We have an online alumni network where the members post jobs, requests for proposals and form partnerships.

To find out more about the iPhone Boot Camp, including videos, a detailed syllabus, links to our local meetup groups and detailed info on how to prepare for the workshop go to our main site iPhoneBootCampNYC










Have questions about NYC iPhone/iPad Boot Camp Three Day Intensive Workshop? Contact IPhone Boot Camp

When & Where

SLC Conference Center
352 7th Avenue
16th Floor
New York, 10001

Friday, June 18, 2010 at 10:00 AM - Sunday, June 20, 2010 at 6:00 PM (EDT)

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