NRBuzz: What is Participatory Design?
Thursday, February 6, 2014 from 5:30 PM to 7:00 PM (EAT)
San Francisco, California
London, United Kingdom
What is Participatory Design?
It’s a practice that actively engages non-designers in co-design activities. Non-designers could be users, stakeholders, developers, or others (like marketing, sales, or engineering professionals), all with different backgrounds, experience, and functions on your project. There are many different methods to engage participation in the design of your project, technology, or system.
Why use PD?
When creating technology, it is good to consider your technology users. Participatory design goes beyond simply considering users, and involves them in actual design activities. When used as a User Experience (UX) approach, Participatory Design (PD) tools, techniques, and methods engage users directly in the process of designing technology so your final design is more appropriate than when designing technology without it.
Participatory design practice is also valuable for its political values too.
For more on Participatory Design, check out our blog.
Wanna Learn More about Participatory Design?
Please, join the next Nairobi Research Buzzto learn more about PD practice, methods, and to try it out!
In this talk, one of our visiting iHub Research Fellows, Samantha Merritt, will present a little of the ‘about participatory design’ and offer a few of these methods for you to use in your work.
Date: 6th Feb 2014
Venue: iHub 4th Floor – Bishop Magua Building Ngong Road
Theme: Participatory Design Practice
Presenter: Samantha Merritt
Samantha Merritt is an Informatics doctoral candidate at Indiana University, United States in the School of Informatics and Computing, Human-Computer Interaction (HCI) track. She is currently a visiting researcher with iHub Research and iHub UX Lab. Her prior research and doctoral project center around understanding the relationship between culture and technology design methodologies/practice. She is specifically concerned with cross-cultural technology design and ICT4D projects.