Maker Faire Producers' Workshop @MFBA2012
Friday, May 18, 2012 from 1:00 PM to 4:00 PM (PDT)
San Mateo, CA
How to Make a Mini Maker Faire
This learning session is hosted and led by the leadership team of Make and Maker Faire, as well as veteran Mini Maker Faire producers.
Workshop content will address both aspiring, in-production, and veteran producers. you’ll meet the people behind Maker Faire—founder Dale Dougherty, MAKE Magazine editors, the core Maker Faire event production team—as well as 20+ producers from existing Mini Maker Faires. Topics will include a brief orientation to the licensing process, and then dive into breakout sessions on our ticketing platform (Eventbrite); marketing & PR; and community development & maker recruitment.
Of course we've designed this workshop to lead into Maker Faire Bay Area weekend! Certainly there's nothing like coming to Maker Faire to get inspired and understand the real magic of Maker Faire, so we're hoping you stay. We'll offer a backstage tour to workshop attendees during the event, as well as create opportunities to help out in various stations to get a feel of show production.
Need tickets to Maker Faire? Visit the official Maker Faire ticket site.
Questions? More info on parking and directions, will come as the workshop nears—but if you have immediate questions, please write email@example.com.
When & Where
Make: Magazine and Maker Media
MAKE: is the first magazine devoted entirely to Do-It-Yourself (DIY) technology projects. MAKE: unites, inspires, informs, and entertains a growing community of resourceful people who undertake amazing projects in their backyards, basements, and garages. MAKE: celebrates your right to tweak, hack, and bend any technology to your will. MAKE: is published 6 times a year by Maker Media, Inc., that also produces the wildly popular Make: Online (www.makezine.com), the Maker Shed online store for DIY kits, books, and more (www.makershed.com), and the world's biggest DIY festival, Maker Faire (www.makerfaire.com).
"The Maker movement has brought the pre-1970s world of basement workshops and amateur tinkering into the digital age." -- The New York Times