Maker Camp Teen Program Promotional Kit
San Francisco, California
London, United Kingdom
Now every teen can experience summer camp because it’s online and it’s free! Maker Camp is a virtual summer camp on Google+, teaching campers how to make 30 awesome projects in 30 days.
How it Works
Maker Camp is a virtual summer camp for teens, with a focus on creating, building, and DIY-ing. It’s free and open to all, and runs from July 16th through August 24th.
Each weekday morning, a new project will be introduced by an expert camp counselor who will walk campers through the steps to build the project. Materials lists will be posted in advance so campers have time to find supplies for the next day’s project.
Each afternoon, campers can join the camp counselor in a Hangout on Google+ to talk about the project and look at photos campers have submitted.
And tune in every Friday, when we’ll be taking campers on epic “field trips” via a G+ Hangout!
Mark your calendar for Maker Camp on Google+ today! Camp starts July 16th!
How to Join In
Maker Camp is all about interactivity and participation! Be ready for the first day of Maker Camp by building your profile on G+ today and adding MAKE to your circles. Once you’re on G+, you can interact with friends and other campers and follow along with Maker Camp’s daily projects. Then show off your creations with photos and videos!
MAKE: Magazine and Maker Media
MAKE: is the first magazine devoted entirely to Do-It-Yourself (DIY) technology projects. MAKE: unites, inspires, informs, and entertains a growing community of resourceful people who undertake amazing projects in their backyards, basements, and garages. MAKE: celebrates your right to tweak, hack, and bend any technology to your will. MAKE: is published 6 times a year by Maker Media, Inc., that also produces the wildly popular Make: Online (www.makezine.com), the Maker Shed online store for DIY kits, books, and more (www.makershed.com), and the world's biggest DIY festival, Maker Faire (www.makerfaire.com).
"The Maker movement has brought the pre-1970s world of basement workshops and amateur tinkering into the digital age." -- The New York Times