San Francisco, California
London, United Kingdom
Joshua DeBonis is a game designer and the Director of Sortasoft LLC, an independent game development studio in Brooklyn, NY. He is the co-designer of the acclaimed indie arcade game, Killer Queen, and of Meriwether, a recently Kickstarted indie RPG about the Lewis and Clark Expedition. He is also the co-founder of NYC-Playtest, a group for board game designers to critique each others' work, and Brooklyn Game Ensemble, an experimental game collective. Josh has taught game design and development at Parsons the New School for Design and the NYU Game Center. He recently formed a new partnership with Nikita Mikros called BumbleBear Games, which will focus on developing local multiplayer arcade games.
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When & Where
Playcrafting empowers the game development community through education, networking and collaboration. We offer workshops, classes and events for game developers and those aspiring to make games in topics including game design, programming, art, business and more.