Thinking about producing a Maker Faire in your community?
Experience Maker Faire Bay Area 2011, and then stay over for the very first "How to Make a Maker Faire" workshop!
This learning session is hosted and led by the leadership team of Make and Maker Fair, Dale Dougherty and Sherry Huss, as well as the Mini Maker Faire Playbook author (and East Bay MIni Maker Faire producer) Sabrina Merlo.
This short but to the point workshop will focus equally on the "yin/yang" making an authentic community-based Mini Maker Faire: building the culture and producing an event.
Workshop content and rough schedule:
- 9 a.m. - Coffee and light breakfast
- 9:30 a.m. - Welcome by Dale Dougherty and Sherry Huss & Group Introductions
- 10 a.m. - Building Your Maker Community
- 11 a.m. - Planning Your Faire
- 11:45 a.m. - WrapUp
There's nothing like coming to Maker Faire to get inspired and understand the real magic of Maker Faire! We look forward to meeting and working with you!
Pre workshop homework: please visit and read "So You Want to Make a Maker Faire?" on makerfaire.com. It's a Mini Maker Faire primer—good preparation for the workshop.
Need tickets to Maker Faire? Visit the official Maker Faire ticket site.
Questions? More info on parking and directions, will come as the workshop nears—but if you have immediate questions, please write email@example.com.
When & Where
Make: Magazine and Maker Media
Make: is the first magazine devoted entirely to Do-It-Yourself (DIY) technology projects. Make: unites, inspires, informs, and entertains a growing community of resourceful people who undertake amazing projects in their backyards, basements, and garages. Make: celebrates your right to tweak, hack, and bend any technology to your will. Make: is published bi-monthly by Maker Media, Inc. that also produces the wildly popular Make: Online (www.makezine.com), the Maker Shed online store for DIY kits, books, and more (www.makershed.com), and the world's biggest DIY festival, Maker Faire (www.makerfaire.com).
"The Maker movement has brought the pre-1970s world of basement workshops and amateur tinkering into the digital age." — The New York Times