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Hatchery Dev Shop
Hatchery Dev Shop

Hatchery Dev Shop

Hatchery Dev Shop

Monday, January 7, 2013 at 6:00 PM - Thursday, April 4, 2013 at 9:00 PM (EST)

Hatchery Dev Shop

Ticket Information

Ticket Type Sales End Price Fee Quantity
1 month - 12 classes   more info Ended $640.00 $9.95
3 months - 36 classes   more info Ended $1,440.00 $9.95

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Event Details

It's time to put what you learn to work.   We're going to teach you how to code in 3 months and then get you really good by working on real projects.  Getting ideas out you need to prototype, make it look right, and build it to test the market.  These are the skills needed to get ideas out.

This course is going to be a Front End intensive. Core to turning visions, ideas into code and live.    

We seek passionate folks interested in coding and startup culture.  First we start with classes to pass on skills.  Top students are selected to take part in additional paid work on live projects.  This feeds directly into positions with companies.

 

The Hatchery Dev Shop is a rigorous 3-month training program that teaches students how to develop through immersion. Students attend three 3-hour workshops each week and work in teams to build sites and solve website issues while receiving training on how to find and fix software bugs.  Making you better.   

 

Classes are 3 nights a week. Holidays will be worked out with classes.

Classes limited to 30 people 

  

Syllabus


Month 1: Photoshop & Illustrator  (January 7 - 31)

Mon, Tue, Thurs 6-9pm

·     Week1-2: Photoshop

What is Photoshop and how does it work

 

- Basic functions and tools in Photoshop

Detailed overview covering all tools

- Select and Direct Select

- Marque

- Pen, and Brush kits

- Creating Masks

- Paths

- Bezier curves

- Alignment

- History (how many command z' do I have?)

- Actions

 

- Creating guides for Print, Web, TV

Stressing how important proper usage of guides are

- Bleed, Trim, and Safety

 

- Fonts

- Manipulating and usage

- Overview of Characters and Paragraph styles

 

- Image size vs. Canvas size

 

- What are smart objects?

Destructive vs Non destructive

 

- CMYK and RGB

- Selecting Colors, Gradients, PMS, and Defining Patterns

- Levels, Curves, and HSL

- What are channels

 

Review of special effects

- Modes and Opacity

- Filters and stylizing

- Free Transform

 

Saving formats

- Save as vs. Save for Web

- PSD

 

- How Photoshop and Illustrator go hand in hand


·     Week 3-4: Illustrator

 

- Overview of Illustrator

What is Illustrator and how does it work

 

- Basic functions and tools in Illustrator

Detailed overview covering all tools

- Select and Direct Select

- Warp, Skew, Distort

- Blend

- Creating Masks

- Pathfinder

- Circles, stars, and squares

- Bezier curves

- Strokes

- Alignment

- History (how many command z' do I have?)

 

- Creating guides for Print, Web, TV

Stressing how important proper usage of guides are

- Bleed, Trim, and Safety

 

- Fonts

- Manipulating and usage

- Overview of Characters and Paragraph styles

 

- Artboard and layer management

 

- CMYK and RGB

- Selecting Colors, Gradients, PMS, and Patterns

- Overview of kuler

 

Detailed overview of Appearance panel

- Modes and Opacity

- Special Effects

 

Review of filters and stylizing

- i.e. Arrowheads

 

Saving formats

- EPS vs AI vs PDF

 

- How Illustrator and Photoshop go hand in hand

 

Month 2: Front End Development  (February 5 - 28)

Mon, Tue, Thurs 6-9pm

·      Week1: We'll go over basic selectors and define the three elements that govern the web. We'll play with them to see how they work. We'll discuss  the anatomy of CSS and review the Web Developers Tool.  We will complete a real project in 1 week.


·      Week 2: We'll step up our basic selector understanding by diving into pseudo classes, combining and grouping selectors. We'll get into advanced CSS 3 and web fonts!  We will complete a real project in 1 week.


·      Week 3: Let's move the page. We'll take existing jQuery plugins, a.k.a. rapid deployment plugins, and theme them to our site. Of course we'll have to reinforce our understanding of CSS during this week too.  We will complete a real project in 1 week.



·      Week 4: Responsive sites are the future. We'll learn all the ins and outs to this great concept. We can even add jQuery plugins to the mix for that added understanding.  We will complete a real project in 1 week.

 

 

Month 3: Live projects  (March 5 - April 4)

Mon, Tue, Thurs 6-9pm  (last week of April off for Passover)

Week 1-4:  Each week we will complete a real projects honing accuracy, speed, and learning how it all works together in agency projects.  


 ** No class last week in March for Passover **

 

 

After the program

 

After the program concludes, participants that finish the course will be able to use their code-base and knowledge to create mobile and web-based applications and work as a junior front-end developer on real projects.  We will discuss transitioning you from a student to a junior developer with The Hatchery DevShop.

 


 

Student scholarships available.  

Please apply by submitting the following to curious@hatchery.vc

1. Paragraph on why you want to learn to code and what you will do with your new powers. 

2. Provide reason for financial assistance.

3. Resume.  Please list your current programming skills.




Whether it’s how you work or how you play, you have something to teach too.

Put your class on Eventbrite and receive a $100 credit in your Eventbrite account.

  

 

** Incomplete requests will be deleted **

Have questions about Hatchery Dev Shop? Contact Hatchery Dev Shop

When & Where


The Lab (5th floor)
122 W 26th St
New York, NY 10001

Monday, January 7, 2013 at 6:00 PM - Thursday, April 4, 2013 at 9:00 PM (EST)


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