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Gamification: Practical Advice from Game Developers

The Wharton School & Philadelphia Game Lab

Monday, October 3, 2011 from 6:00 PM to 9:00 PM (EDT)

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Attendee Ended Free  

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Event Details

Please join us for a networking event and discussion on gamification and game development, co-organized by Prof. Kevin Werbach (Wharton) and Nathan Solomon (Philadelphia Game Lab).

Computer games have long been the benchmark for well-designed, meaningfully quantified interactive user experience. Recently the term “gamification” has come into common use for applying gameplay functionality in non-game contexts. Is there more to this trend than hucksters throwing badges and leaderboards onto every website? What really makes games compelling? What can technologists, businesspeople, and game developers learn from each other? 

We’ll begin with pizza and informal networking, followed by an overview of the state of gamification and a panel discussion featuring experienced game developers. Meet local entrepreneurs, developers, user experience experts, marketers, and students, and learn more about this emerging area.  

Panelists:

Moderator: Chris Grant (Joystiq)
Jesper Juul (NYU)
Margaret Wallace (Playmatics) 
Ethan Mollick (Wharton Management Dept.)
Eric Goldberg (Crossover Technologies)
Frank Lee (Drexel Game Program)

Attendance is free but space is limited.  Register today!

This event is co-sponsored by:

Philadelphia Game Lab

The 'For the Win' Project

Philadelphia Area New Media Association (PANMA)

Internation Game Developer's Association Philadelphia (IGDA Philly)



Have questions about Gamification: Practical Advice from Game Developers? Contact The Wharton School & Philadelphia Game Lab
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When & Where


Huntsman Hall
3730 Walnut Street
Room F85
Philadelphia, PA 19104

Monday, October 3, 2011 from 6:00 PM to 9:00 PM (EDT)


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The Wharton School & Philadelphia Game Lab

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