The Oakbrook Microsoft Store will be hosting a Game Masters summer camp for children ages 8-13 on Monday, July 8 thru Friday, July 14 from 6p-8p. The Microsoft Store Summer Camp program runs Monday thru Friday for one week, in 2 hour sessions per day. By reserving a place for your child, you are reserving their attendance for the entire camp, not individual sessions. If you are interested in registering more than one child for this camp, please RSVP a spot for every individual child. Participants will need to bring flash drives to save their content to work on from day to day. If you have questions, please email OakbrookCommunity@Microsoft.com. Below is a description of the camp, what technology your child will use and what learning skills your child will obtain over the course of the camp!
*Parents are required to stay in the store during camp sessions, as the Microsoft Store is not responsible for unattended children.
Become the master of your own gaming world. Learn how to program, design and produce your own video games and then share them with friends. Get the satisfaction of creating, programming and developing games for yourself, while learning important skills that may inspire you to work with computers in the future.
Monday, July 9
Get your creative juices flowing by seeing a finished game in action. Learn basic coding and design principles.
Tuesday, July 10
Learn to build terrain in a game world. Create characters that move and have behaviors.
Wednesday, July 11
Discover the significance of story and characters. Program characters with behaviors that change in response to events. Learn to clone objects in your game world.
Thursday, July 12
Use timers, health, scoring and power ups to add strategy to your games. Begin work on your final game design project.
Friday, July 13
Finish your game and share with your friends and family!
Kodu Game Lab (game development software)
· Basic programming skills
· Stages of video game design – from story and characters, to programming and testing
· Create user-controlled characters and characters will automated movement
· Clone objects and characters in a game world
· Program behaviors that can change in response to in-game events
· Implement health, timers, power ups and scoring to add strategy to a game
· Build a fully working video game from start to finish