The NYC Chapter of the IGDA, in partnership with the NYU Game Center, is pleased to announce our next event, on January 23rd, 2014, at the Brooklyn campus of NYU Poly.
We've brought together some of the finest game engineers in NYC to give Pecha Kucha format lightning talks. If you're not familiar with Pecha Kucha presentations, they are very quick presentations of 20 slides that auto-advance every 20 seconds.
You can expect a diverse mix of topics at this event, with the overarching theme of coding for games. Whether you are an engineer, work with engineers, or just love games, you're going to love this format and the collection of presentations we've curated for you.
Check out this amazing line-up of presenters and their presentations:
When a Gauntlet and Power Pack Meet and They Make a Game
Kaho Abe, Game Designer and Media Artist (Artist in Residence at NYU-Poly Game Innovation Lab)
Six Second Tickets
Josh DeBonis, Game Designer, Sortasoft LLC
Jesse Freeman, Developer Evangelist, Microsoft
Join the Lua Revolution and Stop Worrying about Compiling, Static Typing, and Classes
Aaron Isaksen, Indie Fund Partner, IndieCade East 2014 Festival Chair, Co-President AppAbove Games, and NYU PhD Student
Terrible Truths of Networked Games
Alex Jarocha-Ernst, Programmer, Muse Games
Monster Genes: Genetic Algorithms and Games
Itay Keren, Indie Game Designer, Founder of Untame
Using Processing, Ableton Live, Arduino and the PSMove to Create a Musical Possibility Space
Phoenix Perry, Adjunct Professor, NYU
This Talk Gets Zero Stars
Tom Rassweiler, Director, R&D, Arkadium
Ship that App: Crossing the Finish Line
Laura Tallardy, Independent App Developer and Illustrator
Schizophrenia for Game Engineers
Josh Welber, CTO, Large Animal Games
It's going to be a great night. See you there!
This event is Powered by PechaKucha.