Foundations of Digital Games 2012
Monday, May 28, 2012 at 9:00 AM - Friday, June 1, 2012 at 7:00 PM (PDT)
FDG 2012, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay, and game design. The conference brings together experts and researchers in all areas of game design in one place to share new ideas and contributions to their respective fields, including:
· Game theory and models
· Game design
· Learning in games
· Games education
· Technical advancements in games (AI, Tools, and Graphics)
· Games user research and game usability
In addition to discussing innovative and novel contributions in all the game research areas – advancing the state of the art of game research - FDG is also creating a dialogue and information exchange between industry and academia concerning the scientific foundations of digital games, technology used to develop digital games, and the study of digital games and their design.
This year FDG is hosting for the first time an experimental game festival to feature new innovative ideas in experimental and research game design. These will be playable games judged to have some design innovations by game design judges.
© Society for the Advancement of the Science of Digital Games
Magy Seif El-Nasr, Northeastern University
Mia Consalvo, Concordia University
Steven Feiner, Columbia University
Doctoral Consortium Chair
Tiffany Barnes, University of North Carolina at Charlotte
Rafael Bidarra, Delft University of Technology
Industrial Relations/Finance Chairs
Susan Gold, Full Sail University
Kent Foster, Microsoft Game Studios
Local Arrangments Chair
R. Michael Young, North Carolina State University
Pooya Amini, Simon Fraser University/Electronic Arts
Nasim Jahangiri, Simon Fraser University
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