Demonology - Student / Artist Discount Tickets
Brooklyn, United States
June 8th - 24th, 2012 at Magic Futurebox
PLEASE NOTE: discount tickets are ONLY available by presale for June 8th, 9th, 10th, 11th, and 13th.
AntiMatter Collective (DEATH VALLEY) and playwright Gregory S. Moss (Billy Witch, punkplay, Orange, Hat and Grace) transform Magic Futurebox into a playground for the demonic and harness the theatrical arts in service of the Dark Powers. A roving hour-long experience comprised of two short plays adapted from Doctor Faustus and H.P. Lovecraft, Demonology is theater from Hell.
June 8th - 24th, Wednesday, Friday, Saturday, and Sunday @ 8:00 pm
Run time: 1 hour
Tickets: $15.00 $10.00 with discount code!
The Dreams in the Witch House is adapted and directed by Will Fulton from a 1932 H.P. Lovecraft novella of the same name, and originally appeared at the Brick Theater. A fragile-minded graduate student in quantum physics and folklore is gradually consumed by his increasingly vivid nightmares. The story is told through a unique blend of live actors and breathtaking shadow-puppetry.
sixsixsix, a new play by Gregory S. Moss and directed by Dan Rogers, is a contemporary remapping of the Faust legend, combining elements of Marlowe’s text, Czech marionette theater, and Jan Svankmejer’s 1994 film Faust. Part revenge tragedy, part diabolically comic black ritual, sixsixsix is a taut, menacing, metaphysical thriller. It was originally produced by AntiMatter in Prague as a site-specific piece in a hotel suite for the AXA in Action Festival.
At Magic Futurebox
55 33rd St., 4th Floor
Brooklyn, NY 11232
D, N, R train to 36th St.
Demonology is presented as part of the MFb Residency Program
55 33rd St.
Magic Futurebox is a production team dedicated to making interesting things happen around lots of people.
Start with the story, then add the tech.
To embrace and develop technological innovations that serve the art (not the other way around)
Participation isn't asking what you think, it's inviting you to play.
To provide multiple opportunities for different types of engagement so you decide how you participate in interactive and immersive art
What we make may not be for everyone, but it should be available to anyone.
To pursue methods of broadening access to art by integrating online media and live performance