Computer Vision for Movie Making and Infographics
Tuesday, March 11, 2014 from 6:30 PM to 8:30 PM (EDT)
New York, NY
San Francisco, California
London, United Kingdom
Mermaids and pirates, the Hulk and Iron Man!
This talk will describe the behind-the-scenes technology of ILM's match-moving and 3D capture system used in recent movies, including The Avengers, Pirates of the Caribbean, and Battleship, as well as new sub-pixel tracking of entire natural environments in Avatar, Star Trek, and The Lone Ranger. to create the latest 3D visual effects. It will also show how similar technology has been used with New York Times info-graphics to demonstrate the body language of presidential debates, the motions of a New York Philharmonics conductor, New York Yankee Mariano Rivera's pitch style, and Olympic swimmer Dana Vollmer's famous butterfly stroke that won her four gold medals.
While Motion Capture is the predominant technology used for these domains, ILM and Manhattan Mocap have moved beyond such studio-based technology to do special effects without markers and without multiple high-speed IR cameras. Instead, many project are shot on-site, outdoors, and in challenging environments with the benefit of new interactive computer vision techniques.
Chris Bregler is the CEO of Manhattan Mocap, and is working with Lucasfilm's Advanced Development Group and with Industrial Light & Magic on new vision based tracking systems. He's also a Professor of Computer Science at NYU. Prior to NYU he was on the faculty at Stanford University and worked for several companies including Hewlett Packard, Interval, and Disney Feature Animation. Besides his ILM work, his projects helped doctors analyze movement disorders; detecting terrorists in surveillance videos; and producing the world's largest real-time motion capture game, Squidball.net. He was the Chair of the SIGGRAPH 2004 Computer Animation Festival (CAF), including the Electronic Theater. He has been named Stanford Joyce Faculty Fellow, Terman Fellow, and Sloan Research Fellow. He received the Olympus Prize for achievements in computer vision and pattern recognition and was awarded the IEEE Longuet-Higgins Prize for "Fundamental Contributions in Computer Vision that have withstood the test of time". His work has also been featured in mainstream media such as the New York Times, Scientific American, National Geographic, WIRED, Business Week, ABC, CBS, NBC, CNN, and many other outlets.
When & Where
NYC ACM SIGGRAPH & NYIT Fine Arts Department
NYC ACM SIGGRAPH is the NYC-area chapter for ACM SIGGRAPH. the world's largest computer graphics and interactive techniques professional society. For more information on the Fine Arts Department of New York Insititue of Technology, please visit: http://www.nyit.edu/fine_arts/