Skip Main Navigation
Page Content
This event has ended

Certified Innovation Games® for Agile Teams

Conteneo Inc.

Monday, June 3, 2013 from 8:00 AM to 5:30 PM (EDT)

Certified Innovation Games® for Agile Teams

Ticket Information

Ticket Type Remaining Sales End Price Fee Quantity
Early Bird   more info 20 Tickets Ended $495.00 $9.95
General Admission   more info 22 Tickets Ended $695.00 $9.95

Who's Going

Loading your connections...

Share Certified Innovation Games® for Agile Teams

Event Details

Join us on June 3, 2013 for our Innovation Games Certification Course:  Innovation Games for Agile Teams training. 

Completion of the course designates you as a Innovation Games  Certified Collaboration Archtitect, Yellow Belt. (For more information on Certification and Belt Levels, see the Innovation Games website.)


Date: June 3, 2013

Timing: 8:00 AM – 5:30 PM

Location: 2300 Wilson Blvd, Arlington, VA 22201

Venue: Navy League Building


Course Description

Many of the practices and processes followed by agile teams are enhanced and improved through the integration of Innovation Games®. This one-day certification course will enable agile practitioners to put Innovation Games to use to identify customer requirements, improve retrospectives, prioritize backlogs, create better release plans and much more.

Innovation Games® are serious games that can be used to deliver cost-effective market research for Agile teams and super-charge the product planning process. Based on the book of the same name by Luke Hohmann, Innovation Games® power innovation by enabling you to better understand your customers.

This course will help you gain a better understanding of how to apply these games within the context of an Agile development process. While there is a lot to love about Agile development, many practices can get pretty tiresome. Retrospectives stop working when teams become bored with answering the same three questions (“what worked, what didn’t work, what should we change?”). Prioritizing a product backlog in a single meeting before, or during, release planning using a spreadsheet isn’t very engaging. Developing and presenting a product roadmap using PowerPoint gets pretty old, especially when you can’t find a way to show the growth in functionality of your product.

Course Outline:

Beginning with an overview of Innovation Games, you will learn how to:

* Identify customer requirements for an ideal product through Product Box
* Improve retrospectives with Speed Boat
* Prioritize your backlog through the online game Buy a Feature Online
* Plan a successful project through the game Remember the Future
* Develop better release plans with Prune the Product Tree
* Understand product usage with Me and My Shadow and Start Your Day

Agile should be fun! And when you integrate the games described in this class into your Agile practice, it will be.

Who Should Attend

* All members of Agile teams with a focus on product planning, product development and product management.
* Anyone who wishes to create more innovative product and service offerings.

Prerequisites

Although not strictly required, it is helpful if participants read the book Innovation Games®: Creating Breakthrough Products Through Collaborative Play before the course.

 

Materials

  • Course Presentation
  • A variety of handouts used to stimulate thinking and apply the materials
  • Case studies
Cancellation Policy

For information on our cancellation policy please visit our website.

Instructor

 

Jason Tanner is President of Enthiosys, an agile product management firm and a Qualified Instructor for Innovation Games. Jason joined Enthiosys as a Senior Consultant in 2008 and has more than 18 years of professional experience with software companies, a telecommunications company and the Marine Corps. His expertise spans Agile software product management, product marketing, business planning, partner management, project management and leadership.


As general manager in his most recent position, Jason held responsibility for all aspects of an IT chargeback product including product management, product marketing, pre/post-sales support and training. He worked with multiple clients ranging from Fortune 500 enterprises to government agencies to universities enabling their adoption of new technology and methods to optimize their IT organizations.

His prior position with a startup software company included experience migrating from waterfall to Agile development methods. Jason collaborated closely with engineering to integrate product management into the Agile workflow.

Jason is an active member of the Agile User Group in Research Triangle Park, the Triangle Product Management Association in Raleigh, NC and the North Carolina Council for Entrepreneurial Development. He frequently speaks for the Product Management View webinar series, at user group meetings and for the Atlanta Agile Project Leadership Network.

He holds a BS degree in mechanical and aeronautical engineering from Cornell University and a MBA with a concentration in entrepreneurship from Duke University.


Have questions about Certified Innovation Games® for Agile Teams? Contact Conteneo Inc.
Attendee List Sort by: Date | First Name | Last Name
Show More

When & Where


Navy League Building
2300 Wilson Blvd
Arlington, VA 22201

Monday, June 3, 2013 from 8:00 AM to 5:30 PM (EDT)


  Add to my calendar

Organizer

Conteneo Inc.

Grounded in the science of play, Conteneo’s enterprise software platforms and professional services merge serious games, data analytics, domain expertise and collaboration to help enterprises optimize decision making in the areas of strategy, innovation, sales, product development and market research. Conteneo has a wide array of customers from startups to Fortune 500 enterprises including HP, Adobe, Rackspace, Serena Software, Oracle, Cisco and Reed Elsevier, among others. These customers are currently using Conteneo to help solve their truly enduring problems: identifying unmet needs, developing and aligning on strategic choices, creating compelling offerings, and improving delivery processes.

Conteneo's brands include Innovation Games®, Knowsy®, Strategy Engine, Budget Games, Common Ground for Action and Trilicious

Conteneo's non-profit sister organization, Every Voice Engaged Foundation, is a 501 3(c) nonprofit that helps citizens, governments and nonprofit organizations collaboratively solve problems that are unsolvable without civic engagement. EVEF has been a leader in the Participatory Budgeting movement, helping citizens prioritize hundreds of millions of dollars through Budget Games, and has recently partnered with The Kettering Foundation and the National Issues Forums to develop Common Ground for Action to tackle wicked social problems through deliberative forums. 

  Contact the Organizer

Please log in or sign up

In order to purchase these tickets in installments, you'll need an Eventbrite account. Log in or sign up for a free account to continue.