San Francisco, California
London, United Kingdom
Oculus VR, Inc. is developing the Oculus Rift, a next-generation virtual reality (VR) headset designed specifically for immersive gaming.
On November 2, join the Oculus team along with other VR developers, entreprenuers, and innovators from the Boston area for an off-the-record series of talks, discussions, and hands-on demonstrations that highlight the future of VR, game design, hardware development, entrepreneurship, crowdfunding, and employment opportunities with Oculus.
We'll have the latest 1080p Oculus Rift prototypes available for demos and be joined by multiple Boston-based studios presenting games developed specifically for VR. Researchers and educators from the Boston area will also showcase their work in VR.
Oculus is growing fast, and the team will be available to talk about employment opportunities and how you can contribute to the future of VR. More information on careers at Oculus can be found at www.oculusvr.com/careers.
This event is off-the-record to encourage open discussion and collaboration, so please no audio or video recording. Thanks!
Main Hall (10th & 11th floors)3:00 - 4:00PMRegistration and Networking
4:00 - 4:30PMKeynote:The Future of Virtual Reality with Oculus VRPalmer Luckey, Founder - Oculus VR
4:30 - 5:00PMQ&A Session for KeynotePalmer Luckey, Founder - Oculus VR
5:00 - 5:30PMFireside Chat: Crowd Lifted: Launching OculusLaird Malamed, COO - Oculus VR
5:30 - 6:00PMThe Inside Story Behind Crowdfunding to Mass ProductionNate Mitchell, VP Product & Nirav Patel, System Engineer - Oculus VR
6:00 - 6:30PMVR HiringDolly Singh, Talent Management - Oculus VR
8:30 - 11:00PMMeet and Greet with Oculus VR Team Members
1st Floor NERD (opens @ 3pm)3:00 - 4:00PM, 5:00-6:00PMRift Demos, Game Demos, Networking
Workshop A:6:00 - 6:30PMEchobox, Destructive Interference Development for the Oculus VR Game JamKelley McNeill, Pyromuffin
6:30 - 7:00PMDeveloping for Oculus VR with WindowsMichael Cummings, Technical Evangelist - Microsoft
7:00 - 7:30PMInfinite Space Tentacle in Your Face: Design and Tech of Gimbal Cop in Oculus VRJona Forbes and Danger Donaghey, Defective Studios
7:30 - 8:00PMOculus & Unity: A Win for IndiesElliott Mitchell, Vermont Digital Arts, Boston Unity Group
8:00 - 8:30PMThe Wild West of VR - Discovering the Rules of Oculus VR Development with AAAAaaaaAAAaaAAACULUS!!!Alex Schwartz, Owlchemy Labs
8:30 - 9:00PMInnovation in the Soda Drinking Simulation Industry through VR and its Impact onGaming & Entertainment SectorsWill Brierly, Snowrunner Productions
Workshop B:6:00 - 6:30PMOculus as Time Machine: A tour of the Great Pyramids of Giza 2500BCRus Gant & David Hopkins, Research Computing at Harvard & The Giza Project at Harvard
6:30 - 7:00PMExploring Relativistic Stereoscopy with the Oculus Rift: Findings from MIT Game LabPhilip Tan & Ryan Chu, MIT Media Lab
7:00 - 7:30PMFuture Avenues in Psychology Research with Virtual RealityAlessandro Canossa, Northeastern University
7:30 - 8:00PMOpportunities for Education with Oculus Rift and Virtual RealityDr. Jeffry Jacobson, PublicVR
8:00 - 8:30PMA Brief History of Immersive VR & How Oculus Rift Combines with Multisensory Displays (Touch, Smell, etc.)Dr. Robert Lindeman, WPI Hive Lab
8:30 - 9:00PMRobotics & Oculus VR, Potential Applications for TelepresenceRussell Nickerson, Aldebaran Robotics