Tuesday, October 25, 2011 at 6:30 PM (PDT)
San Jose, CA
This years AfterMAX will be a joint event with other local user groups and will feature presentations and demos on the latest things announced recently at Adobe MAX. There were some head-turning announcements this year on Creative Cloud, Digital Publishing, Creative Touch Applications for tablets, acquisition of PhoneGap asserting Adobe's position on HTML5, Flash Builder 4.6 with enhanced tablet support, etc. Join us for this exciting event!
Flash and AIR Continue to Move Forward
Scott Castle, LinkedIn | @dscottcastle - Senior Product Manager for Flash Runtimes
Scott gave several presentations at Adobe MAX 2011 on the Flash Platform and its focus on allowing designers and developer to build mobile content, mobile applications, in-browser content on mobile devices that looks like the same experience you get with native applications, and the same experience you get on the desktop and the browser. With the recent release of Flash Player 11 and AIR 3.0, Adobe continues to provide a platform that goes beyond what can be done by browsers alone.
Flex and Flash Builder Roadmap and Flex 4.6
Raghu Thricovil, LinkedIn | @rthricov - Product Manager for Flex SDK
Meet the new Product Manager for Flex SDK and hear about the up-coming release of Flash Builder 4.6. This release will bring enhanced support for tablets and performance improvements in the SDK. If you are interested the prerelease is open - join up here.
Adobe Touch Apps
Ian Parks, LinkedIn | @ianps - Technical Assistant to the CTO at Adobe Systems
Tablet apps are no longer just about consumption - Ian will be talking about Adobe's new Touch Apps that allow tablet users to design, edit, and elegantly present your work using six new Adobe® Touch Apps designed for your tablet. Check out Collage, Debut, Ideas, Kuler, Photoshop and Proto!
Adobe and HTML5
Arno Gourdol, LinkedIn | Blog | @arnog - Director of Engineering for Adobe's Flash Runtime
Stage3D - Changing the Game for Gaming
Tom Nguyen, LinkedIn | Blog | @tomng - Sr. Product Manager, Gaming at Adobe Systems
Thibault Imbert, LinkedIn | | @thibault_imbert - Product Manager for the Adobe Flash Runtimes
If you are interested in playing or creating 3D games even customer facing interactive 3D product rendering that can run in the browser you have to chech out Stage3D, 3D gaming engines, and Starling (2D). You may also hear about the big guys wanting to play too, like Epic and the Unreal Engine 3.
The event will be held in the Park Room, East Tower - pick-up your badge at reception. Free under-ground parking is available under the West and East towers.